CAITestPath | ai_test_path |
CAI_BaseNPC | base_npc |
CAI_ChangeHintGroup | ai_changehintgroup |
CAI_Hint | ai_hint |
CAI_NetworkManager | ai_network |
CAI_Relationship | ai_relationship |
CAI_ScriptConditions | ai_script_conditions |
CAI_SpeechFilter | ai_speechfilter |
CAI_VolumetricEventEntity | ai_sound |
CAI_VolumetricEventEntity | ai_volumetric_event |
CAI_VolumetricEventSensor | ai_volumetric_event_sensor |
CAbility_Drifter_BloodBlast | drifter_blood_blast |
CAbility_Drifter_Darkness | drifter_darkness |
CAbility_Drifter_ShadowMark | drifter_shadow_mark |
CAbility_Drifter_StalkersMark_Teleport | drifter_shadow_mark_teleport |
CAbility_Fathom_LurkersAmbush | fathom_lurkers_ambush |
CAbility_Fathom_ReefdwellerHarpoon | fathom_reefdweller_harpoon |
CAbility_Mirage_SandPhantom | mirage_sand_phantom |
CAbility_Mirage_Tornado | mirage_tornado |
CAbility_Operative_Revelation | operative_revelation |
CAbility_Operative_UmbrellaManeuver | operative_umbrella_maneuver |
CAbility_Rutger_CheatDeath | rutger_cheat_death |
CAbility_Rutger_ForceField | rutger_force_field |
CAbility_Rutger_RocketLauncher | rutger_rocket |
CAbility_Synth_Affliction | synth_affliction |
CAbility_Synth_Barrage | synth_barrage |
CAbility_Synth_Blitz | synth_blitz |
CAbility_Synth_Grasp | synth_grasp |
CAbility_Synth_PlasmaFlux | synth_plasma_flux |
CAbility_Synth_PlasmaFlux_Trigger | synth_plasma_flux_trigger |
CAbility_Synth_Pulse | synth_pulse |
CAmbientGeneric | ambient_generic |
CAssignedLaneParticle | info_assigned_lane_particle |
CBarnLight | light_barn |
CBaseAnimGraph | baseanimgraph |
CBaseButton | func_button |
CBaseDMStart | info_player_deathmatch |
CBaseDoor | func_door |
CBaseFilter | filter_base |
CBaseFlex | baseflex |
CBaseFlex | funCBaseFlex |
CBaseModelEntity | basemodelentity |
CBaseMoveBehavior | move_keyframed |
CBaseNPCMaker | npc_maker_base |
CBasePlayerController | player_controller |
CBasePlayerPawn | baseplayerpawn |
CBaseTrigger | trigger |
CBeam | beam |
CBreakable | func_breakable |
CChangeLevel | trigger_changelevel |
CCitadelAbilityDruidAbility01 | ability_druid_ability01 |
CCitadelAbilityDruidAbility02 | ability_druid_ability02 |
CCitadelAbilityDruidAbility04 | ability_druid_ult |
CCitadelAbilityDruidBasePlant | ability_druid_base_plant |
CCitadelAbilityDruidPlantBranchWall | ability_druid_plant_branch_wall |
CCitadelAbilityDruidPlantObscuringBush | ability_druid_plant_obscure_bush |
CCitadelAbilityDruidSprout | ability_druid_sprout |
CCitadelAnimatingModelEntity | citadel_animating_model_entity |
CCitadelBaseDashCastAbility | citadel_dash_cast_ability |
CCitadelBaseLockonAbility | citadel_base_lockon_ability |
CCitadelBaseTriggerAbility | citadel_base_trigger_ability |
CCitadelBoomerangProjectile | kali_boomerang_projectile |
CCitadelBotTestNode | citadel_bot_test_node |
CCitadelBulletRedirectVolume | bullet_redirect_volume |
CCitadelBulletTimeWarp | bullet_time_warp |
CCitadelCatapultTrigger | trigger_catapult |
CCitadelClimbRopeTrigger | citadel_trigger_climb_rope |
CCitadelControlPointTrigger | citadel_control_point |
CCitadelDevTrigger | citadel_dev_trigger |
CCitadelDruidPlantShield | citadel_druid_plant_shield |
CCitadelEnergyTower | citadel_energy_tower |
CCitadelFilterModifier | filter_activator_modifier |
CCitadelGameRulesProxy | citadel_gamerules |
CCitadelHeroLoader | citadel_base_hero |
CCitadelHideoutInteractableProp | citadel_hideout_button |
CCitadelHideoutInteractableTrigger | citadel_hideout_interactable_trigger |
CCitadelHideoutTeleportTrigger | citadel_trigger_hideout_teleport |
CCitadelHotelExitTrigger | citadel_trigger_hotel_exit |
CCitadelIdolReturnTrigger | citadel_trigger_idol_return |
CCitadelInteriorTrigger | citadel_trigger_interior |
CCitadelItemMetal | citadel_item_metal |
CCitadelItemPickup | citadel_item_pickup |
CCitadelItemPickupIdol | citadel_item_pickup_idol |
CCitadelItemPickupRejuv | citadel_item_pickup_rejuv |
CCitadelItemPickupRejuvHeroTest | citadel_item_pickup_rejuv_herotest |
CCitadelItemPickupRejuvHeroTestInfoSpawn | citadel_item_pickup_rejuv_herotest_infospawn |
CCitadelItemPunchableNeutralGold | citadel_item_punchable_gold |
CCitadelMatchmakingStatusInfo | info_citadel_matchmaking_status |
CCitadelMinimapBoundary | citadel_minimap_boundary |
CCitadelModelEntity | citadel_model_entity |
CCitadelObserverPawn | observer |
CCitadelPayload | citadel_payload |
CCitadelPayload_PathMarker | payload_path_marker |
CCitadelPlayerBotNPCBrain | npc_player_bot_brain |
CCitadelPlayerController | citadel_player_controller |
CCitadelPlayerPawn | player |
CCitadelPortalTrigger | trigger_portal |
CCitadelPositionHomingProjectile | citadel_position_homing_projectile |
CCitadelPreviewPlayerController | citadel_simulated_player_controller |
CCitadelProjectile | citadel_projectile |
CCitadelProjectile_ImmobilizeTrap | immobilize_trap_projectile |
CCitadelPushTrigger | citadel_trigger_push |
CCitadelShopTunnelTrigger | citadel_trigger_shop_tunnel |
CCitadelSoundEntityOBB | citadel_snd_obb |
CCitadelSoundOpvarSetOBB | citadel_snd_opvar_set_obb |
CCitadelSoundStackFieldOBB | citadel_snd_stack_field_obb |
CCitadelSpawnBlocker | func_spawn_blocker |
CCitadelSpeedBoostTrigger | citadel_trigger_speed_boost |
CCitadelTeam | citadel_team_manager |
CCitadelTeleportLocation | info_teleport_location |
CCitadelTeleportTrigger | citadel_trigger_teleport |
CCitadelTrackedProjectile | citadel_tracked_projectile |
CCitadelTriggerCapturePoint | citadel_capture_point |
CCitadelTriggerHideout | citadel_trigger_hideout |
CCitadelTriggerHurt | trigger_hurt_citadel |
CCitadelTriggerNoPortals | citadel_trigger_no_portals |
CCitadelTrooperMinimap | citadel_trooper_minimap |
CCitadelViscousBall | citadel_viscous_ball |
CCitadelZapTrigger | citadel_zap_trigger |
CCitadelZipLineNode | zip_line_node |
CCitadelZipLinePathNode | citadel_zipline_path_node |
CCitadelZiplineCaptureTrigger | citadel_trigger_capture_zipline |
CCitadelZiplinePath | citadel_zipline_path |
CCitadel_Ability_Afterburn | ability_afterburn |
CCitadel_Ability_Astro_Rifle | ability_astro_rifle |
CCitadel_Ability_Astro_Shotgun_Toggle | ability_astro_shotgun_toggle |
CCitadel_Ability_Bebop_LaserBeam | citadel_ability_bebop_laser_beam |
CCitadel_Ability_Bebop_StickyBomb2 | ability_bebop_stickybomb2 |
CCitadel_Ability_BloodBomb | ability_blood_bomb |
CCitadel_Ability_Boho_Ability01 | ability_boho_ability01 |
CCitadel_Ability_Boho_Ability02 | ability_boho_ability02 |
CCitadel_Ability_Boho_BouncyProjectile | ability_boho_bouncyprojectile |
CCitadel_Ability_Boho_ChannelTether | abiilty_boho_channeltether |
CCitadel_Ability_Boho_DamageShare | ability_boho_damageshare |
CCitadel_Ability_Boho_DoubleHit | abiilty_boho_doublehit |
CCitadel_Ability_Boho_PrimaryWeapon | citadel_ability_boho_primaryweapon |
CCitadel_Ability_Bomber_Ability02 | ability_bomber_ability02 |
CCitadel_Ability_Bomber_Ability03 | ability_bomber_ability03 |
CCitadel_Ability_Bomber_ULT | ability_bomber_ult |
CCitadel_Ability_BookWorm_PrimaryWeapon | citadel_ability_bookworm_primaryweapon |
CCitadel_Ability_Bookworm_AOEMagic | ability_bookworm_aoemagic |
CCitadel_Ability_Bookworm_DragonFire | ability_bookworm_dragonfire |
CCitadel_Ability_Bookworm_KnightBarrier | ability_bookworm_knightbarrier |
CCitadel_Ability_Bookworm_KnightCharge | citadel_ability_bookworm_knightcharge |
CCitadel_Ability_Bounce_Pad | ability_bounce_pad |
CCitadel_Ability_Bull_Charge | citadel_ability_bull_charge |
CCitadel_Ability_Bull_Heal | citadel_ability_bull_heal |
CCitadel_Ability_Bull_Leap | citadel_ability_bull_leap |
CCitadel_Ability_BulletFlurry | ability_bullet_flurry |
CCitadel_Ability_Burrow | ability_burrow |
CCitadel_Ability_Cadence_Anthem | cadence_ability_anthem |
CCitadel_Ability_Cadence_Crescendo | cadence_ability_crescendo |
CCitadel_Ability_Cadence_GrandFinale | cadence_ability_grandfinale |
CCitadel_Ability_Cadence_Lullaby | cadence_ability_lullaby |
CCitadel_Ability_Cadence_SilenceContraptions | cadence_ability_silencecontraptions |
CCitadel_Ability_CardToss | citadel_ability_card_toss |
CCitadel_Ability_ChargedShot | ability_charged_shot |
CCitadel_Ability_ChargedTackle | citadel_ability_charged_tackle |
CCitadel_Ability_Charged_Bomb | ability_charged_bomb |
CCitadel_Ability_ChronoSwap | citadel_ability_chrono_swap |
CCitadel_Ability_Chrono_KineticCarbine | citadel_ability_chrono_kinetic_carbine |
CCitadel_Ability_Chrono_PulseGrenade | citadel_ability_chrono_pulse_grenade |
CCitadel_Ability_Chrono_TimeWall | citadel_ability_chrono_time_wall |
CCitadel_Ability_Climb_Rope | citadel_ability_climb_rope |
CCitadel_Ability_Crackshot | ability_crackshot |
CCitadel_Ability_CrowdControl | ability_warden_crowd_control |
CCitadel_Ability_Dash | citadel_ability_dash |
CCitadel_Ability_DeathTax | ability_death_tax |
CCitadel_Ability_Digger_MudShield | ability_digger_mudshield |
CCitadel_Ability_Disruptive_Charge | citadel_ability_kali_disruptive_charge |
CCitadel_Ability_Doorman_Bomb | ability_doorman_bomb |
CCitadel_Ability_Doorman_Cart | ability_doorman_luggage_cart |
CCitadel_Ability_Doorman_Doorway | ability_doorman_doorway |
CCitadel_Ability_Doorman_Hotel | ability_doorman_hotel |
CCitadel_Ability_Drifter_Hunger | ability_drifter_hunger |
CCitadel_Ability_Drifter_PrimaryWeapon | citadel_ability_drifter_primaryweapon |
CCitadel_Ability_Dust_Storm | ability_kali_dust_storm |
CCitadel_Ability_EmpowerBullet | ability_empower_bullet |
CCitadel_Ability_Empty | citadel_base_ability |
CCitadel_Ability_ExplosiveBarrel | ability_explosive_barrel |
CCitadel_Ability_Fathom_Breach | fathom_breach |
CCitadel_Ability_Fathom_ScaldingSpray | fathom_scalding_spray |
CCitadel_Ability_Fealty | yakuza_fealty |
CCitadel_Ability_FireBomb | ability_fire_bomb |
CCitadel_Ability_FissureWall | citadel_ability_fissure_wall |
CCitadel_Ability_FlameDash | ability_flame_dash |
CCitadel_Ability_FlyingStrike | citadel_ability_flying_strike |
CCitadel_Ability_Fortuna_Ability01 | ability_fortuna_ability01 |
CCitadel_Ability_Fortuna_Ability02 | ability_fortuna_ability02 |
CCitadel_Ability_Fortuna_Ability03 | ability_fortuna_ability03 |
CCitadel_Ability_Fortuna_Ability04 | ability_fortuna_ult |
CCitadel_Ability_Fortuna_PrimaryWeapon | citadel_ability_fortuna_primaryweapon |
CCitadel_Ability_Frank_PainAura | ability_frank_painaura |
CCitadel_Ability_Frank_PrimaryWeapon | ability_frank_primaryweapon |
CCitadel_Ability_Frank_Revive | ability_frank_revive |
CCitadel_Ability_Frank_SelfZap | ability_frank_selfzap |
CCitadel_Ability_Frank_ShockTarget | ability_frank_shocktarget |
CCitadel_Ability_Frank_ShockTarget2 | ability_frank_shocktarget2 |
CCitadel_Ability_GangActivity | yakuza_gang_activity |
CCitadel_Ability_GangActivity_Cancel | yakuza_gang_activity_cancel |
CCitadel_Ability_GenericPerson_1 | genericperson_ability_1 |
CCitadel_Ability_GenericPerson_2 | genericperson_ability_2 |
CCitadel_Ability_GenericPerson_3 | genericperson_ability_3 |
CCitadel_Ability_GenericPerson_4 | genericperson_ability_4 |
CCitadel_Ability_Ghost_BloodShards | ability_blood_shards |
CCitadel_Ability_GoldenIdol | ability_golden_idol |
CCitadel_Ability_GooBowlingBall | viscous_goo_bowling_ball |
CCitadel_Ability_GooGrenade | viscous_goo_grenade |
CCitadel_Ability_Graf_Ability01 | ability_graf_ability01 |
CCitadel_Ability_Graf_Ability02 | ability_graf_ability02 |
CCitadel_Ability_Graf_Ability03 | ability_graf_ability03 |
CCitadel_Ability_Graf_Ability04 | ability_graf_ult |
CCitadel_Ability_Gravity_Lasso | ability_gravity_lasso |
CCitadel_Ability_GuidedArrow | ability_guided_arrow |
CCitadel_Ability_Gunslinger_DemonCarbine | citadel_ability_gunslinger_demon_carbine |
CCitadel_Ability_Gunslinger_KnockbackBlast | ability_gunslinger_knockbackblast |
CCitadel_Ability_Gunslinger_Salvo | gunslinger_salvo |
CCitadel_Ability_Gunslinger_SpreadingFire | ability_gunslinger_spreadingfire |
CCitadel_Ability_HatTrick | ability_hat_trick |
CCitadel_Ability_Haze_StackingDamage | ability_stacking_damage |
CCitadel_Ability_HealingSlash | citadel_ability_healing_slash |
CCitadel_Ability_HealthSwap | ability_health_swap |
CCitadel_Ability_HighAlert | ability_warden_high_alert |
CCitadel_Ability_HoldMelee | citadel_ability_hold_melee |
CCitadel_Ability_Hook | citadel_ability_hook |
CCitadel_Ability_HornetLeap | citadel_ability_hornet_leap |
CCitadel_Ability_HornetMark | citadel_ability_hornet_mark |
CCitadel_Ability_HornetSting | citadel_ability_hornet_sting |
CCitadel_Ability_Hornet_Chain | citadel_ability_hornet_chain |
CCitadel_Ability_Hornet_Snipe | citadel_ability_hornet_snipe |
CCitadel_Ability_IceBeam | ability_icebeam |
CCitadel_Ability_IceDome | ability_ice_dome |
CCitadel_Ability_IceGrenade | ability_ice_grenade |
CCitadel_Ability_IcePath | ability_icepath |
CCitadel_Ability_ImmobilizeTrap | ability_immobilize_trap |
CCitadel_Ability_IncendiaryProjectile | ability_incendiary_projectile |
CCitadel_Ability_InfinitySlash | ability_infinity_slash |
CCitadel_Ability_Intimidate | ability_intimidate |
CCitadel_Ability_Jump | citadel_ability_jump |
CCitadel_Ability_Kobun | yakuza_kobun |
CCitadel_Ability_Lash | citadel_ability_lash |
CCitadel_Ability_LashDownStrike | citadel_ability_lash_down_strike |
CCitadel_Ability_Lash_Flog | ability_lash_flog |
CCitadel_Ability_Lash_Ultimate | citadel_ability_lash_ultimate |
CCitadel_Ability_LifeDrain | ability_life_drain |
CCitadel_Ability_LightningBall | citadel_ability_lightning_ball |
CCitadel_Ability_LockDown | ability_warden_lock_down |
CCitadel_Ability_MageWalk | citadel_ability_magewalk |
CCitadel_Ability_Magician_AnimalCurse | ability_magician_animalcurse |
CCitadel_Ability_Magician_AnimalHexArea | ability_magician_animalhexarea |
CCitadel_Ability_Magician_BigBolt | ability_magician_bigbolt |
CCitadel_Ability_Magician_CopyUlt | ability_magician_copyult |
CCitadel_Ability_Magician_Escape | ability_magician_escape |
CCitadel_Ability_Magician_MagicBolt | ability_magician_magicbolt |
CCitadel_Ability_Magician_ShadowClone | ability_magician_shadowclone |
CCitadel_Ability_Mantle | citadel_ability_mantle |
CCitadel_Ability_MedicHeal | ability_medic_trooper_heal |
CCitadel_Ability_MeleeParry | citadel_ability_melee_parry |
CCitadel_Ability_Mirage_FireBeetles | mirage_fire_beetles |
CCitadel_Ability_Mirage_Teleport | mirage_teleport |
CCitadel_Ability_MobileResupply | citadel_ability_mobile_resupply |
CCitadel_Ability_NanoDash | citadel_ability_nano_dash |
CCitadel_Ability_Nano_CatForm | ability_nano_catform |
CCitadel_Ability_Nano_CatFormPounce | ability_nano_catform_pounce |
CCitadel_Ability_Nano_ClusterGrenade | citadel_ability_nano_clustergrenade |
CCitadel_Ability_Nano_Pounce | ability_nano_pounce |
CCitadel_Ability_Nano_Pounce_Instant | ability_nano_pounce_instant |
CCitadel_Ability_Nano_PrimaryWeapon | citadel_ability_nano_primaryweapon |
CCitadel_Ability_Nano_Shadow | ability_nano_shadow_step |
CCitadel_Ability_Nikuman | citadel_ability_nikuman |
CCitadel_Ability_Operative_Blindside | operative_blindside |
CCitadel_Ability_PassiveBeefy | citadel_ability_passive_beefy |
CCitadel_Ability_Perched_Predator | ability_perched_predator |
CCitadel_Ability_PowerJump | ability_power_jump |
CCitadel_Ability_PowerSlash | citadel_ability_power_slash |
CCitadel_Ability_PowerSurge | ability_power_surge |
CCitadel_Ability_Priest_AntiSpiritVest | ability_priest_antispiritvest |
CCitadel_Ability_Priest_Barrage | ability_priest_barrage |
CCitadel_Ability_Priest_CrossbowWeapon | ability_priest_crossbowweapon |
CCitadel_Ability_Priest_Flashbang | priest_flashbang |
CCitadel_Ability_Priest_Knockback | ability_priest_knockback |
CCitadel_Ability_Priest_SelfHeal | ability_priest_selfheal |
CCitadel_Ability_Priest_SilenceBomb | citadel_ability_priest_silencebomb |
CCitadel_Ability_Priest_SmokeGrenade | ability_priest_smokegrenade |
CCitadel_Ability_Priest_StackingDefense | ability_priest_stackingdefense |
CCitadel_Ability_Priest_WeaponSwap | ability_priest_weaponswap |
CCitadel_Ability_PrimaryWeapon_Bebop | citadel_ability_primary_weapon_bebop |
CCitadel_Ability_PrimaryWeapon_Cadence | citadel_ability_primary_weapon_cadence |
CCitadel_Ability_PrimaryWeapon_Empty | citadel_ability_primary_weapon |
CCitadel_Ability_PrimaryWeapon_ScalingAltFire | citadel_ability_primary_weapon_scaling_altfire |
CCitadel_Ability_ProjectMind | citadel_ability_projectmind |
CCitadel_Ability_Protection_Racket | yakuza_protection_racket |
CCitadel_Ability_ProximityRitual | ability_nano_proximity_ritual |
CCitadel_Ability_PsychicDagger | citadel_ability_psychic_daggers |
CCitadel_Ability_PsychicLift | citadel_ability_psychic_lift |
CCitadel_Ability_PsychicPulse | citadel_ability_psychic_pulse |
CCitadel_Ability_Puddle | viscous_goo_puddle |
CCitadel_Ability_PunkGoat_Blasted | ability_punkgoat_blasted |
CCitadel_Ability_PunkGoat_GoatFlip | ability_punkgoat_goatflip |
CCitadel_Ability_PunkGoat_Tether | ability_punkgoat_tether |
CCitadel_Ability_PunkGoat_Ult | ability_punkgoat_ult |
CCitadel_Ability_Punkgoat_PrimaryWeapon | citadel_ability_punkgoat_primaryweapon |
CCitadel_Ability_RapidFire | gunslinger_rapid_fire |
CCitadel_Ability_RestorativeGoo | viscous_restorative_goo |
CCitadel_Ability_RiotProtocol | ability_warden_riot_protocol |
CCitadel_Ability_RocketBarrage | citadel_ability_rocket_barrage |
CCitadel_Ability_RocketLauncher | gunslinger_rocket_launcher |
CCitadel_Ability_Rolling_FireBall | ability_rolling_fireball |
CCitadel_Ability_Running_Decoy | citadel_ability_running_decoy |
CCitadel_Ability_Rutger_Pulse | rutger_pulse |
CCitadel_Ability_SelfVacuum | citadel_ability_self_vacuum |
CCitadel_Ability_SettingSun | yakuza_setting_sun |
CCitadel_Ability_ShadowPulse | shadow_pulse |
CCitadel_Ability_Shakedown_Target | yakuza_shakedown_target |
CCitadel_Ability_Shield | upgrade_bullet_shield |
CCitadel_Ability_ShieldGuy_Ability01 | ability_shieldguy_ability01 |
CCitadel_Ability_ShieldGuy_Ability02 | ability_shieldguy_ability02 |
CCitadel_Ability_ShieldGuy_Ability03 | ability_shieldguy_ability03 |
CCitadel_Ability_ShieldGuy_Ability04 | ability_shieldguy_ult |
CCitadel_Ability_ShieldedSentry | citadel_ability_shieldedsentry |
CCitadel_Ability_ShivDagger | citadel_ability_shiv_dagger |
CCitadel_Ability_ShivDash | citadel_ability_shiv_dash |
CCitadel_Ability_ShivWeapon | citadel_weapon_shiv |
CCitadel_Ability_Shiv_Defer_Damage | citadel_ability_shiv_defer_damage |
CCitadel_Ability_Shiv_KillingBlow | citadel_ability_shiv_killing_blow |
CCitadel_Ability_Shotgun_Astro | citadel_ability_shotgun_astro |
CCitadel_Ability_Shotgun_Astro_Backwards | citadel_ability_shotgun_astro_backwards |
CCitadel_Ability_SkyRunner_Ability04 | ability_skyrunner_ult |
CCitadel_Ability_SkyRunner_FlakShot | ability_skyrunner_flakshot |
CCitadel_Ability_SkyRunner_PrimaryWeapon | citadel_ability_skyrunner_primaryweapon |
CCitadel_Ability_SkyRunner_SwingLine | ability_skyrunner_swingline |
CCitadel_Ability_Skyrunner_MagicBeam | citadel_ability_skyrunner_magicbeam |
CCitadel_Ability_SleepBomb | gunslinger_sleep_bomb |
CCitadel_Ability_SleepDagger | ability_sleep_dagger |
CCitadel_Ability_Slide | citadel_ability_slide |
CCitadel_Ability_SmokeBomb | ability_smoke_bomb |
CCitadel_Ability_SnakeDash | ability_snake_dash |
CCitadel_Ability_SpiderShield | ability_trapper_spidershield |
CCitadel_Ability_Spinning_Blade | citadel_ability_kali_spinning_blade |
CCitadel_Ability_Sprint | citadel_ability_sprint |
CCitadel_Ability_StaticCharge | citadel_ability_static_charge |
CCitadel_Ability_StaticCharge_V2 | citadel_ability_static_charge_v2 |
CCitadel_Ability_StickyBomb | citadel_ability_sticky_bomb |
CCitadel_Ability_Stomp | citadel_ability_stomp |
CCitadel_Ability_StormCloud | citadel_ability_storm_cloud |
CCitadel_Ability_SummonGangster | yakuza_summon_gangster |
CCitadel_Ability_SuperNeutralCharge | super_neutral_charge |
CCitadel_Ability_SuperNeutralIncendiary | super_neutral_incendiary |
CCitadel_Ability_SuperNeutralShield | super_neutral_shield |
CCitadel_Ability_Swan_Ability04 | ability_swan_ult |
CCitadel_Ability_Swan_Acrobat | ability_swan_acrobat |
CCitadel_Ability_Swan_FeatherBoomerang | ability_swan_featherboomerang |
CCitadel_Ability_Swan_Leap | ability_swan_leap |
CCitadel_Ability_TangoTether | citadel_ability_tangotether |
CCitadel_Ability_TangoTether_Trigger | citadel_ability_tangotether_trigger |
CCitadel_Ability_TargetPractice | ability_target_practice |
CCitadel_Ability_Targetdummy_1 | targetdummy_ability_1 |
CCitadel_Ability_Targetdummy_2 | targetdummy_ability_2 |
CCitadel_Ability_Targetdummy_3 | targetdummy_ability_3 |
CCitadel_Ability_Targetdummy_4 | targetdummy_ability_4 |
CCitadel_Ability_Targetdummy_Inherent | targetdummy_inherent |
CCitadel_Ability_Teleport | citadel_ability_teleport |
CCitadel_Ability_TeleportToGangster | yakuza_teleport_to_gangster |
CCitadel_Ability_Tenacity | gunslinger_tenacity |
CCitadel_Ability_Tengu_AirLift | citadel_ability_tengu_airlift |
CCitadel_Ability_Tengu_StoneForm | citadel_ability_tengu_stone_form |
CCitadel_Ability_Tengu_Urn | citadel_ability_tengu_urn |
CCitadel_Ability_ThrowSand | ability_throw_sand |
CCitadel_Ability_Thumper_1 | thumper_ability_1 |
CCitadel_Ability_Thumper_2 | thumper_ability_2 |
CCitadel_Ability_Thumper_3 | thumper_ability_3 |
CCitadel_Ability_Thumper_4 | thumper_ability_4 |
CCitadel_Ability_Tier2Boss_LaserBeam | citadel_ability_tier2boss_laser_beam |
CCitadel_Ability_Tier2Boss_RocketBarrage | citadel_ability_tier2boss_rocket_barrage |
CCitadel_Ability_Tier2Boss_Stomp | citadel_ability_tier2boss_stomp |
CCitadel_Ability_Tier3Boss_DamagePulse | citadel_ability_tier3boss_damage_pulse |
CCitadel_Ability_Tier3Boss_LaserBeam | citadel_ability_tier3boss_laser_beam |
CCitadel_Ability_Tokamak_Breach | tokamak_breach |
CCitadel_Ability_Tokamak_CrimsonCannon | tokamak_crimson_cannon |
CCitadel_Ability_Tokamak_DyingStar | tokamak_dying_star |
CCitadel_Ability_Tokamak_HeatSinks | tokamak_heat_sinks |
CCitadel_Ability_Tokamak_HeatSinks_Inherent | tokamak_heat_sinks_inherent |
CCitadel_Ability_Tokamak_HotShot | tokamak_hot_shot |
CCitadel_Ability_Tokamak_Radiance | tokamak_radiance |
CCitadel_Ability_Trapper_Fear | ability_trapper_fear |
CCitadel_Ability_Trapper_PoisonJar | citadel_ability_trapper_poisonjar |
CCitadel_Ability_Trapper_SpiderJar | ability_trapper_spiderjar |
CCitadel_Ability_Trapper_WebWall | ability_trapper_webwall |
CCitadel_Ability_Trappers_Bolo | ability_kali_trappers_bolo |
CCitadel_Ability_TriggerTower | citadel_ability_tower_regen |
CCitadel_Ability_TrooperBossGrenade | trooper_boss_grenade |
CCitadel_Ability_TrooperGrenade | trooper_grenade |
CCitadel_Ability_TrooperNeutralGrenade | trooper_neutral_grenade |
CCitadel_Ability_TrooperZipLine | citadel_ability_trooper_zip_line |
CCitadel_Ability_TurretClone | citadel_ability_turretclone |
CCitadel_Ability_TurretClone_Trigger | ability_magician_cloneturret_trigger |
CCitadel_Ability_UltCombo | ability_ult_combo |
CCitadel_Ability_Uppercut | citadel_ability_uppercut |
CCitadel_Ability_VampireBat_BatBlink | ability_vampirebat_batblink |
CCitadel_Ability_VampireBat_BatCloud | ability_vampirebat_batcloud |
CCitadel_Ability_VampireBat_BatSwarm | ability_vampirebat_batswarm |
CCitadel_Ability_VampireBat_DoubleDagger | ability_vampirebat_doubledagger |
CCitadel_Ability_VampireBat_LoveBites | ability_vampirebat_lovebites |
CCitadel_Ability_VampireBat_StealLife | ability_vampirebat_steallife |
CCitadel_Ability_VandalOverflow | citadel_ability_vandal_overflow |
CCitadel_Ability_VandalSurge | citadel_ability_vandal_surge |
CCitadel_Ability_Vandal_Ability03 | ability_vandal_ability03 |
CCitadel_Ability_Vandal_Pillar | ability_vandal_pillar |
CCitadel_Ability_ViperHookblade | ability_viper_hookblade |
CCitadel_Ability_ViperVenom | ability_viper_venom |
CCitadel_Ability_Viper_Ability04 | ability_viper_ult |
CCitadel_Ability_Viper_DebuffDagger | ability_viper_debuffdagger |
CCitadel_Ability_Viper_PetrifyBola | ability_viper_petrifybola |
CCitadel_Ability_Viscous_Telepunch | viscous_telepunch |
CCitadel_Ability_VoidSphere | citadel_ability_void_sphere |
CCitadel_Ability_Weapon_BossTier2 | citadel_weapon_bosstier2_set |
CCitadel_Ability_Weapon_BossTier3 | citadel_weapon_bosstier3_set |
CCitadel_Ability_WingBlast | citadel_ability_wing_blast |
CCitadel_Ability_Wraith_RapidFire | citadel_ability_wraith_rapidfire |
CCitadel_Ability_WreckerGarbageSuck | citadel_ability_wrecker_garbage_suck |
CCitadel_Ability_WreckerScrapBlast | ability_scrap_blast |
CCitadel_Ability_WreckerTeleport | ability_wrecker_teleport |
CCitadel_Ability_Wrecker_BoulderGrenade | citadel_ability_wrecker_bouldergrenade |
CCitadel_Ability_Wrecker_Salvage | ability_wrecker_salvage |
CCitadel_Ability_Wrecker_Ultimate | ability_wrecker_ultimate |
CCitadel_Ability_WreckingBall | ability_wrecking_ball |
CCitadel_Ability_WreckingBallThrow | ability_wrecking_ball_throw |
CCitadel_Ability_Yakuza_Shakedown | yakuza_shakedown |
CCitadel_Ability_ZipLine | citadel_ability_zip_line |
CCitadel_Ability_ZipLine_Boost | citadel_ability_zipline_boost |
CCitadel_Announcer | citadel_announcer |
CCitadel_ArmorUpgrade_AbilityLifeSteal | upgrade_ability_vampire |
CCitadel_ArmorUpgrade_AblativeCoat | upgrade_ablative_coat |
CCitadel_ArmorUpgrade_ActiveBulletShield | upgrade_active_bullet_shield |
CCitadel_ArmorUpgrade_BulletArmorReductionAura | upgrade_bullet_armor_reduction_aura |
CCitadel_ArmorUpgrade_CloakingDevice | upgrade_cloaking_device |
CCitadel_ArmorUpgrade_CloakingDeviceActive | upgrade_cloaking_device_active |
CCitadel_ArmorUpgrade_Colossus | upgrade_colossus |
CCitadel_ArmorUpgrade_DamageRecycler | upgrade_damage_recycler |
CCitadel_ArmorUpgrade_DebuffReducer | upgrade_reduce_debuff_duration |
CCitadel_ArmorUpgrade_DoubleJump | upgrade_double_jump |
CCitadel_ArmorUpgrade_Frenzy | upgrade_frenzy |
CCitadel_ArmorUpgrade_HealOnLevel | upgrade_healonlevel |
CCitadel_ArmorUpgrade_HighImpactArmor | upgrade_high_impact_armor |
CCitadel_ArmorUpgrade_MetalSkin | upgrade_metal_skin |
CCitadel_ArmorUpgrade_PersonalRejuvenator | upgrade_personal_rejuvenator |
CCitadel_ArmorUpgrade_RegeneratingBulletShield | upgrade_regenerating_bullet_shield |
CCitadel_ArmorUpgrade_RegenerativeArmor | upgrade_regenerative_armor |
CCitadel_ArmorUpgrade_ReturnFire | upgrade_return_fire |
CCitadel_ArmorUpgrade_SlowImmunity | upgrade_slow_immunity |
CCitadel_ArmorUpgrade_SpellShield | upgrade_spellshield |
CCitadel_ArmorUpgrade_SpiritBubble | upgrade_spirit_bubble |
CCitadel_ArmorUpgrade_Stimpak | upgrade_health_stimpak |
CCitadel_ArmorUpgrade_VexBarrier | upgrade_vex_barrier |
CCitadel_ArmorUpgrade_WeaponShielding | upgrade_weapon_shielding |
CCitadel_BaseProp_MidStairs | citadel_base_prop_stairs |
CCitadel_Bounce_Pad | citadel_bounce_pad |
CCitadel_BreakableDroppedGoldPickup | citadel_breakable_prop_dropped_gold_pickup |
CCitadel_BreakableProp | citadel_breakable_prop |
CCitadel_BreakablePropGoldPickup | citadel_breakable_prop_gold_pickup |
CCitadel_BreakablePropHealthPickup | citadel_breakable_prop_health_pickup |
CCitadel_BreakablePropModifierPickup | citadel_breakable_prop_modifier_pickup |
CCitadel_BreakablePropPickup | citadel_breakable_prop_pickup |
CCitadel_CatAnimating | citadel_cat_animating |
CCitadel_DeployablePreview | citadel_deployable_preview |
CCitadel_Destroyable_Building | destroyable_building |
CCitadel_DoorwayPortal | citadel_doorway_portal |
CCitadel_DoorwayPortalBacksideBlocker | citadel_doorway_portal_backside_blocker |
CCitadel_DynamicProp | citadel_prop_dynamic |
CCitadel_FissureWall | citadel_fissure_wall |
CCitadel_GrandFinaleStage | citadel_grandfinale_stage |
CCitadel_Gunslinger_DemonMark | ability_demonmark |
CCitadel_HeroTestOrbSpawner | citadel_herotest_orbspawner |
CCitadel_HideOutTargetSpawner | citadel_hideout_shootable_target_spawner |
CCitadel_Hideout_Ball | citadel_hideout_ball |
CCitadel_Hideout_Clock | citadel_hideout_clock |
CCitadel_Ice_Dome_Blocker | citadel_ice_dome_blocker |
CCitadel_Ice_Path_Shard_Physics | icepath_shard |
CCitadel_Item_AOERoot | upgrade_aoe_root |
CCitadel_Item_AOE_Tech_Shield | upgrade_aoe_tech_shield |
CCitadel_Item_ActiveReload | upgrade_active_reload |
CCitadel_Item_ArcticBlast | upgrade_arctic_blast |
CCitadel_Item_Aura_Base | citadel_item_aura_base |
CCitadel_Item_BaseProjectileAOEModifier | base_upgrade_projectile_aoe_modifier |
CCitadel_Item_Bubble | upgrade_self_bubble |
CCitadel_Item_Camouflage | upgrade_camouflage |
CCitadel_Item_Charge_Mastery | upgrade_charge_mastery |
CCitadel_Item_CheatDeath | upgrade_cheat_death |
CCitadel_Item_ColdFront | upgrade_cold_front |
CCitadel_Item_ComboBreaker | upgrade_combo_breaker |
CCitadel_Item_Containment | upgrade_containment |
CCitadel_Item_DPS_Aura | upgrade_dps_aura |
CCitadel_Item_Disarm | upgrade_disarm |
CCitadel_Item_DivineBarrier | upgrade_divine_barrier |
CCitadel_Item_DivinersKevlar | upgrade_diviners_kevlar |
CCitadel_Item_Empty | citadel_item |
CCitadel_Item_FocusLens | upgrade_focus_lens |
CCitadel_Item_GuardianWard | upgrade_guardian_ward |
CCitadel_Item_HealthRegenAura | upgrade_health_regen_aura |
CCitadel_Item_Intensifying_Clip | upgrade_intensifying_clip |
CCitadel_Item_ModDisruptor | upgrade_mod_disruptor |
CCitadel_Item_Mystic_Regeneration | upgrade_mystic_regeneration |
CCitadel_Item_PhantomStrike | upgrade_phantom_strike |
CCitadel_Item_PowerShard | upgrade_ability_power_shard |
CCitadel_Item_ProjectileTest | item_projectile_test_01 |
CCitadel_Item_ProjectileTest02 | item_projectile_test_02 |
CCitadel_Item_ProjectileTest04 | item_projectile_test_04 |
CCitadel_Item_ProjectileTest05 | item_projectile_test_05 |
CCitadel_Item_ProjectileTest06 | item_projectile_test_06 |
CCitadel_Item_Refresher | upgrade_ability_refresher |
CCitadel_Item_RejuvTrackingProjectile | rejuv_tracking_projectile |
CCitadel_Item_RescueBeam | upgrade_rescue_beam |
CCitadel_Item_SelfBuffModifier | upgrade_self_buff_modifier |
CCitadel_Item_SingleTargetStun | upgrade_target_stun |
CCitadel_Item_SpiritSap | upgrade_spirit_sap |
CCitadel_Item_Stasis_Bomb | upgrade_stasis_bomb |
CCitadel_Item_TechCleave | upgrade_tech_cleave |
CCitadel_Item_TechDamagePulse | upgrade_tech_damage_pulse |
CCitadel_Item_TrackingProjectileApplyModifier | upgrade_tracking_projectile_apply_modifier |
CCitadel_Item_TrophyCollector | upgrade_trophy_collector |
CCitadel_Item_WarpStone | upgrade_warp_stone |
CCitadel_Magic_Beam_Blocker | citadel_magic_beam_blocker |
CCitadel_MagicianTurret | citadel_magician_turret_object |
CCitadel_MobileResupply | citadel_mobile_resupply_object |
CCitadel_NPCAbility_HealthNova | ability_npc_health_nova |
CCitadel_NPCAbility_Shield | ability_npc_shield |
CCitadel_Nano_Predatory_Statue | citadel_nano_predatory_statue |
CCitadel_PestilenceDroneDispenser | citadel_pestilence_drone_dispenser |
CCitadel_PickupItemSpawner | citadel_item_powerup_spawner |
CCitadel_PointTalker | citadel_point_talker |
CCitadel_PointTalker_Idol | citadel_point_talker_idol |
CCitadel_Projectile_Archer_ChargedShot | archer_charged_shot_projectile |
CCitadel_Projectile_BatSwarmExtraProjectile | batswarm_extra_projectile |
CCitadel_Projectile_BatSwarmProjectile | batswarm_projectile |
CCitadel_Projectile_Bebop_Hook | bebop_hook_projectile |
CCitadel_Projectile_BloodBomb | blood_bomb_projectile |
CCitadel_Projectile_BookwormGun | bookwormgun_projectile |
CCitadel_Projectile_Cyclone | projectile_cyclone |
CCitadel_Projectile_DustStorm | projectile_dust_storm |
CCitadel_Projectile_FeatherBoomerang | featherboomerang_projectile |
CCitadel_Projectile_FortunaWeapon | fortuna_weapon_projectile |
CCitadel_Projectile_Guided_Arrow | guided_arrow_projectile |
CCitadel_Projectile_HookBlade | viper_hookblade_projectile |
CCitadel_Projectile_MagicBolt | magician_magicbolt_projectile |
CCitadel_Projectile_Petrify | viper_petrify_projectile |
CCitadel_Projectile_Pillar | vandal_pillar_projectile |
CCitadel_Projectile_RocketLauncher_Rocket | rocket_launcher_rocket_projectile |
CCitadel_Projectile_SettingSun | setting_sun_projectile |
CCitadel_Projectile_SpiderProjectile | spider_projectile |
CCitadel_Projectile_Tier2Boss_RocketBarrage | tier2boss_rocketbarrage_projectile |
CCitadel_Projectile_Viscous_GooGrenade | viscous_goo_grenade_projectile |
CCitadel_Projectile_WebWall | webwall_projectile |
CCitadel_Projectile_Wrecker_Teleport | wrecker_teleport_projectile |
CCitadel_Projectile_WreckingBall | wrecking_ball_projectile |
CCitadel_Prop_MidBossIndicator | citadel_base_prop_midboss_indicator |
CCitadel_PunchablePowerup | citadel_punchable_powerup |
CCitadel_RestorativeGooCube | citadel_restorative_goo_cube |
CCitadel_Shield | citadel_shield |
CCitadel_ShopProp | citadel_shop_prop_dynamic |
CCitadel_SmokeGrenade_Blocker | citadel_smokegrenade_blocker |
CCitadel_SpiderAnimating | citadel_spider_animating |
CCitadel_TechUpgrade_CorpseExplosion | upgrade_corpse_explosion |
CCitadel_TechUpgrade_Infuser | upgrade_infuser |
CCitadel_TechUpgrade_SuperAcolyteGloves | upgrade_superacolytegloves |
CCitadel_Upgrade_AerialAssault | upgrade_aerial_assault |
CCitadel_Upgrade_AmmoScavenger | upgrade_ammo_scavenger |
CCitadel_Upgrade_MagicCarpet | upgrade_magic_carpet |
CCitadel_Upgrade_OverdriveClip | upgrade_weapon_overdrive_clip |
CCitadel_Upgrade_StabilizingTripod | upgrade_stabilizing_tripod |
CCitadel_Upgrade_WeaponPowerForHealth | upgrade_weapon_power_and_health_drain |
CCitadel_UtilityUpgrade_AOESmokeBomb | upgrade_aoe_smoke_bomb |
CCitadel_UtilityUpgrade_DebuffImmunity | upgrade_debuff_absorb |
CCitadel_UtilityUpgrade_HealthNova | upgrade_health_nova |
CCitadel_UtilityUpgrade_RocketBooster | upgrade_rocket_booster |
CCitadel_UtilityUpgrade_RocketBoots | upgrade_rocket_boots |
CCitadel_WeaponUpgrade_BloodTribute | upgrade_blood_tribute |
CCitadel_WeaponUpgrade_BurstFire | upgrade_burst_fire |
CCitadel_WeaponUpgrade_CooldownOnMiss | upgrade_cooldown_on_miss |
CCitadel_WeaponUpgrade_CultistSacrifice | upgrade_non_player_bonus_sacrifice |
CCitadel_WeaponUpgrade_ExpressShot | upgrade_express_shot |
CCitadel_WeaponUpgrade_FireRateAura | upgrade_fire_rate_aura |
CCitadel_WeaponUpgrade_FuryTrance | upgrade_fury_trance |
CCitadel_WeaponUpgrade_GlassCannon | upgrade_glass_cannon |
CCitadel_WeaponUpgrade_HeadshotDamage | upgrade_headshot_damage |
CCitadel_WeaponUpgrade_InfiniteMagazine | upgrade_infinitemagazine |
CCitadel_WeaponUpgrade_InstantReload | upgrade_weapon_instant_reload |
CCitadel_WeaponUpgrade_Ricochet | upgrade_ricochet |
CCitadel_WeaponUpgrade_SiphonBullets | upgrade_weapon_siphon_bullets |
CCitadel_WeaponUpgrade_SpellslingerHeadshots | upgrade_spellslinger_headshots |
CCitadel_WeaponUpgrade_SplitShot | upgrade_split_shot |
CCitadel_WeaponUpgrade_SurgingPower | upgrade_surging_power |
CCitadel_WeaponUpgrade_WeaponEater | upgrade_weapon_eater |
CColorCorrection | color_correction |
CColorCorrectionVolume | color_correction_volume |
CCommentaryAuto | commentary_auto |
CCommentaryViewPosition | point_commentary_viewpoint |
CConditionalCollidable | func_conditional_collidable |
CConstraintAnchor | info_constraint_anchor |
CCredits | env_credits |
CDebugHistory | env_debughistory |
CDoormanBombProjectile | doorman_bomb_projectile |
CDynamicLight | light_dynamic |
CDynamicNavConnectionsVolume | func_nav_dynamic_connections |
CDynamicProp | cable_dynamic |
CDynamicProp | prop_dynamic |
CDynamicProp | prop_dynamic_override |
CDynamicProp | dynamic_prop |
CEconWearable | wearable_item |
CEnableMotionFixup | point_enable_motion_fixup |
CEntityBlocker | entity_blocker |
CEntityDissolve | env_entity_dissolver |
CEntityFlame | entityflame |
CEntityInstance | root |
CEnvBeam | env_beam |
CEnvBeverage | env_beverage |
CEnvCombinedLightProbeVolume | env_combined_light_probe_volume |
CEnvCombinedLightProbeVolume | func_combined_light_probe_volume |
CEnvCubemap | env_cubemap |
CEnvCubemapFog | env_cubemap_fog |
CEnvDecal | env_decal |
CEnvDetailController | env_detail_controller |
CEnvEntityIgniter | env_entity_igniter |
CEnvEntityMaker | env_entity_maker |
CEnvExplosion | env_explosion |
CEnvFade | env_fade |
CEnvGlobal | env_global |
CEnvInstructorHint | env_instructor_hint |
CEnvInstructorVRHint | env_instructor_vr_hint |
CEnvLaser | env_laser |
CEnvLightProbeVolume | env_light_probe_volume |
CEnvMuzzleFlash | env_muzzleflash |
CEnvParticleGlow | env_particle_glow |
CEnvShake | env_shake |
CEnvSky | env_sky |
CEnvSoundscape | snd_soundscape |
CEnvSoundscape | env_soundscape |
CEnvSoundscapeProxy | snd_soundscape_proxy |
CEnvSoundscapeProxy | env_soundscape_proxy |
CEnvSoundscapeTriggerable | snd_soundscape_triggerable |
CEnvSoundscapeTriggerable | env_soundscape_triggerable |
CEnvSpark | env_spark |
CEnvSplash | env_splash |
CEnvTilt | env_tilt |
CEnvViewPunch | env_viewpunch |
CEnvVolumetricFogController | env_volumetric_fog_controller |
CEnvVolumetricFogVolume | env_volumetric_fog_volume |
CEnvWind | env_wind |
CEnvWindController | env_wind_controller |
CEnvWindVolume | env_wind_volume |
CFilterAttributeInt | filter_activator_attribute_int |
CFilterClass | filter_activator_class |
CFilterContext | filter_activator_context |
CFilterEnemy | filter_enemy |
CFilterLOS | filter_los |
CFilterMassGreater | filter_activator_mass_greater |
CFilterModel | filter_activator_model |
CFilterModifier | filter_modifier |
CFilterMultiple | filter_multi |
CFilterName | filter_activator_name |
CFilterProximity | filter_proximity |
CFilterTeam | filter_activator_team |
CFish | fish |
CFishPool | func_fish_pool |
CFogController | env_fog_controller |
CFogTrigger | trigger_fog |
CFogVolume | fog_volume |
CFuncBrush | func_brush |
CFuncElectrifiedVolume | func_electrified_volume |
CFuncIllusionary | func_illusionary |
CFuncInteractionLayerClip | func_clip_interaction_layer |
CFuncLadder | func_ladder |
CFuncLadder | func_useableladder |
CFuncMonitor | func_monitor |
CFuncMoveLinear | func_movelinear |
CFuncMoveLinear | momentary_door |
CFuncMover | func_mover |
CFuncNavBlocker | func_nav_blocker |
CFuncNavObstruction | func_nav_avoidance_obstacle |
CFuncPlat | func_plat |
CFuncPlatRot | func_platrot |
CFuncPropRespawnZone | func_proprrespawnzone |
CFuncRotating | func_rotating |
CFuncRotator | func_rotator |
CFuncShatterglass | func_shatterglass |
CFuncTankTrain | func_tanktrain |
CFuncTimescale | func_timescale |
CFuncTrackAuto | func_trackautochange |
CFuncTrackChange | func_trackchange |
CFuncTrackTrain | func_tracktrain |
CFuncTrain | func_train |
CFuncTrainControls | func_traincontrols |
CFuncVPhysicsClip | func_clip_vphysics |
CFuncVehicleClip | func_vehicleclip |
CFuncWall | func_wall |
CFuncWallToggle | func_wall_toggle |
CGameGibManager | game_gib_manager |
CGamePlayerEquip | game_player_equip |
CGamePlayerZone | game_zone_player |
CGameText | game_text |
CGenericConstraint | phys_genericconstraint |
CGradientFog | env_gradient_fog |
CGunTarget | func_guntarget |
CHandleDummy | handle_dummy |
CHandleTest | handle_test |
CInWorldKeyBindPanel | in_world_key_bind_panel |
CInfoAbilityTestBot | info_ability_test_bot |
CInfoCitadelHideout | info_citadel_hideout |
CInfoCoverPoint | info_cover_point |
CInfoData | info_data |
CInfoDynamicShadowHint | info_dynamic_shadow_hint |
CInfoDynamicShadowHintBox | info_dynamic_shadow_hint_box |
CInfoFan | info_trigger_fan |
CInfoGameEventProxy | info_game_event_proxy |
CInfoHeroTestingController | hero_testing_controller |
CInfoHeroTestingPoint | info_hero_testing_point |
CInfoInstructorHintTarget | info_target_instructor_hint |
CInfoLadderDismount | info_ladder_dismount |
CInfoLandmark | info_landmark |
CInfoMidBossSpawn | info_mid_boss_spawn |
CInfoOffscreenPanoramaTexture | info_offscreen_panorama_texture |
CInfoParticleTarget | info_particle_target |
CInfoPlayerStart | info_player_start |
CInfoPortalLink | info_portal_link |
CInfoRemarkable | info_remarkable |
CInfoSpawnGroupLandmark | info_spawngroup_landmark |
CInfoSpawnGroupLoadUnload | info_spawngroup_load_unload |
CInfoTarget | info_target |
CInfoTargetServerOnly | info_target_server_only |
CInfoTeamSpawn | info_team_spawn |
CInfoTeleportDestination | info_teleport_destination |
CInfoTrooperBossSpawn | info_super_trooper_spawn |
CInfoTrooperNeutralCamp | info_neutral_trooper_camp |
CInfoTrooperNeutralMovementNode | info_neutral_move_node |
CInfoTrooperNeutralSpawn | info_neutral_trooper_spawn |
CInfoTrooperSpawn | info_trooper_spawn |
CInfoVisibilityBox | info_visibility_box |
CInfoWorldLayer | info_world_layer |
CInstancedSceneEntity | instanced_scripted_scene |
CInstructorEventEntity | point_instructor_event |
CItemCapacitor | upgrade_capacitor |
CItemCrate | item_crate |
CItemCrateSpawn | item_crate_spawn |
CItemExplosiveBarrel | item_explosive_barrel |
CItemFlare | item_flare |
CItemGeneric | item_generic |
CItemGenericTriggerHelper | item_generic_trigger_helper |
CItemParachute | item_parachute |
CItemSilenceGlyph | upgrade_silence_glyph |
CItemSoda | item_sodacan |
CItemXP | item_xp |
CItem_FleetfootBoots | upgrade_fleetfoot_boots |
CItem_GreaterWitheringWhip | upgrade_greater_withering_whip |
CItem_ResonantHealing | upgrade_resonant_healing |
CItem_RestorativeLocket | upgrade_restorative_locket |
CItem_WitheringWhip | upgrade_withering_whip |
CKeepUpright | phys_keepupright |
CLaneMarkerPath | lane_marker_path |
CLightCapsuleEntity | light_capsule |
CLightDirectionalEntity | light_directional |
CLightEntity | light_omni |
CLightEnvironmentEntity | light_environment |
CLightOrthoEntity | light_ortho |
CLightSpotEntity | light_spot |
CLogicAchievement | logic_achievement |
CLogicActiveAutosave | logic_active_autosave |
CLogicAuto | logic_auto |
CLogicAutoCitadel | logic_auto_citadel |
CLogicAutosave | logic_autosave |
CLogicBranch | logic_branch |
CLogicBranchList | logic_branch_listener |
CLogicCase | logic_case |
CLogicCollisionPair | logic_collision_pair |
CLogicCompare | logic_compare |
CLogicDistanceAutosave | logic_distance_autosave |
CLogicDistanceCheck | logic_distance_check |
CLogicGameEvent | logic_game_event |
CLogicGameEventListener | logic_gameevent_listener |
CLogicLineToEntity | logic_lineto |
CLogicMeasureMovement | logic_measure_movement |
CLogicNPCCounter | logic_npc_counter_radius |
CLogicNPCCounterAABB | logic_npc_counter_aabb |
CLogicNPCCounterOBB | logic_npc_counter_obb |
CLogicNavigation | logic_navigation |
CLogicPlayerProxy | logic_playerproxy |
CLogicProximity | logic_proximity |
CLogicRelay | logic_relay |
CLogicScript | logic_script |
CMapSharedEnvironment | map_shared_environment |
CMarkupVolume | markup_volume |
CMarkupVolumeTagged_Nav | func_nav_markup |
CMarkupVolumeTagged_NavCitadel | func_nav_markup_citadel |
CMarkupVolumeTagged_NavGame | func_nav_markup_game |
CMarkupVolumeWithRef | markup_volume_with_ref |
CMathColorBlend | math_colorblend |
CMathCounter | math_counter |
CMathRemap | math_remap |
CMessage | env_message |
CMessageEntity | point_message |
CMiniMapMarker | info_mini_map_marker |
CMomentaryRotButton | momentary_rot_button |
CMoverPathNode | path_node_mover |
CMultiLightProxy | logic_multilight_proxy |
CMultiSource | multisource |
CNPCAbility_Tier2_Beam | ability_npc_tier2_beam |
CNPCMaker | npc_maker |
CNPCSpawnDestination | info_npc_spawn_destination |
CNPC_BaseDefenseSentry | npc_base_defense_sentry |
CNPC_Boss_Tier2 | npc_boss_tier2 |
CNPC_Boss_Tier3 | npc_boss_tier3 |
CNPC_CarpetBombDrone | npc_carpet_bomb_drone |
CNPC_Escort | npc_escort |
CNPC_FieldSentry | npc_field_sentry |
CNPC_FlyingDrone | npc_flying_drone |
CNPC_HeroCloneTrooper | npc_hero_clone_trooper |
CNPC_HeroDecoy | npc_hero_decoy |
CNPC_MidBoss | npc_super_neutral |
CNPC_MortarSentry | npc_mortar_sentry |
CNPC_NanoRollermine | npc_nano_rollermine |
CNPC_Neutral_Flying_Pigeon | npc_neutral_flying_pigeon |
CNPC_Neutral_Flying_Weakpoint | npc_neutral_flying_weakpoint |
CNPC_Neutral_Hideout_Cat | npc_neutral_hideout_cat |
CNPC_Neutral_Hideout_Rabbit | npc_neutral_hideout_rabbit |
CNPC_Neutral_SinnersSacrifice | npc_neutral_sinners_sacrifce |
CNPC_PestilenceDrone | npc_pestilence_drone |
CNPC_ShieldedSentry | npc_shielded_sentry |
CNPC_SimpleAnimatingAI | simple_animating_ai |
CNPC_SuperTrooper | npc_super_trooper |
CNPC_SurveillanceDrone | npc_surveillance_drone |
CNPC_TeslaCoil | npc_tesla_coil |
CNPC_Tier2 | npc_tier2 |
CNPC_Trooper | npc_trooper |
CNPC_TrooperBarrackBoss | npc_barrack_boss |
CNPC_TrooperBoss | npc_trooper_boss |
CNPC_TrooperNeutral | npc_trooper_neutral |
CNPC_TrooperNeutralNodeMover | npc_trooper_node_mover |
CNPC_YakuzaGangster | npc_yakuza_gangster |
CNavLinkAreaEntity | ai_nav_link_area |
CNavSpaceInfo | info_nav_space |
CNavWalkable | point_nav_walkable |
CNodeEnt | info_node |
CNodeEnt_InfoHint | info_hint |
CNodeEnt_InfoNodeAir | info_node_air |
CNodeEnt_InfoNodeAirHint | info_node_air_hint |
CNodeEnt_InfoNodeClimb | info_node_climb |
CNodeEnt_InfoNodeHint | info_node_hint |
CNpcFootSweep | ai_foot_sweep |
CNullEntity | info_null |
COmniLight | light_omni2 |
COrbSpawner | orb_spawner |
COrnamentProp | prop_dynamic_ornament |
CParticleSystem | info_particle_system |
CPathAccompany | path_accompany |
CPathCorner | path_corner |
CPathCornerCrash | path_corner_crash |
CPathKeyFrame | keyframe_track |
CPathMover | path_mover |
CPathParticleRope | path_particle_rope |
CPathParticleRope | path_particle_rope_clientside |
CPathSimple | path_simple |
CPathTrack | path_track |
CPhysBallSocket | phys_ballsocket |
CPhysBox | func_physbox |
CPhysExplosion | env_physexplosion |
CPhysFixed | phys_constraint |
CPhysHinge | phys_hinge |
CPhysHinge | phys_hinge_local |
CPhysImpact | env_physimpact |
CPhysLength | phys_lengthconstraint |
CPhysMagnet | phys_magnet |
CPhysMotor | phys_motor |
CPhysPulley | phys_pulleyconstraint |
CPhysSlideConstraint | phys_slideconstraint |
CPhysThruster | phys_thruster |
CPhysTorque | phys_torque |
CPhysWheelConstraint | phys_wheelconstraint |
CPhysicalButton | func_physical_button |
CPhysicsEntitySolver | physics_entity_solver |
CPhysicsNPCSolver | physics_npc_solver |
CPhysicsProp | prop_physics |
CPhysicsPropOverride | prop_physics_override |
CPhysicsPropRespawnable | prop_physics_respawnable |
CPhysicsSpring | phys_spring |
CPhysicsWire | env_physwire |
CPlatTrigger | plat_trigger |
CPlayerVisibility | env_player_visibility |
CPointAngleSensor | point_anglesensor |
CPointAngularVelocitySensor | point_angularvelocitysensor |
CPointBroadcastClientCommand | point_broadcastclientcommand |
CPointCamera | point_camera |
CPointCameraVFOV | point_camera_vertical_fov |
CPointChildModifier | point_childmodifier |
CPointClientCommand | point_clientcommand |
CPointClientUIDialog | point_clientui_dialog |
CPointClientUIWorldPanel | point_clientui_world_panel |
CPointClientUIWorldTextPanel | point_clientui_world_text_panel |
CPointCommentaryNode | point_commentary_node |
CPointEntity | point_entity |
CPointEntityFinder | point_entity_finder |
CPointHurt | point_hurt |
CPointModifierThinker | point_modifier_thinker |
CPointOrient | point_orient |
CPointPrefab | point_prefab |
CPointProximitySensor | point_proximity_sensor |
CPointPulse | point_pulse |
CPointPush | point_push |
CPointServerCommand | point_servercommand |
CPointTeleport | point_teleport |
CPointTemplate | point_template |
CPointValueRemapper | point_value_remapper |
CPointVelocitySensor | point_velocitysensor |
CPointWorldText | point_worldtext |
CPostProcessingVolume | post_processing_volume |
CPrecipitation | func_precipitation |
CPrecipitationBlocker | func_precipitation_blocker |
CProjectile_Boho_BouncyProjectile | boho_bouncyprojectile |
CProjectile_BookwormDragon_Projectile | bookwormdragon_projectile |
CProjectile_Doorman_Cart_Projectile | projectile_doorman_cart_projectile |
CProjectile_KnightChargeLeading_Projectile | knightchargeleading_projectile |
CProjectile_KnightCharge_Projectile | knightcharge_projectile |
CProjectile_Perched_Predator | projectile_perched_predator |
CProjectile_PunkgoatTether | punkgoat_tether_projectile |
CProjectile_Rolling_FireBall | projectile_rolling_fireball |
CProjectile_Rutger_Rocket | rutger_rocket_projectile |
CProjectile_Stomp_Projectile | projectile_stomp_projectile |
CProjectile_Synth_Barrage | synth_barrage_projectile |
CProjectile_Synth_PlasmaFlux | synth_plasma_flux_projectile |
CPropAnimatingBreakable | prop_animating_breakable |
CPropDoorRotating | prop_door_rotating |
CPushable | func_pushable |
CRagdollConstraint | phys_ragdollconstraint |
CRagdollMagnet | phys_ragdollmagnet |
CRagdollManager | game_ragdoll_manager |
CRagdollProp | prop_ragdoll |
CRagdollProp | physics_prop_ragdoll |
CRagdollPropAttached | prop_ragdoll_attached |
CRectLight | light_rect |
CRegenerateZone | func_regenerate |
CRenderPortal | render_portal |
CRevertSaved | player_loadsaved |
CRopeKeyframe | keyframe_rope |
CRopeKeyframe | move_rope |
CRotButton | func_rot_button |
CRotDoor | func_door_rotating |
CRotatorTarget | rotator_target |
CSceneEntity | scripted_scene |
CSceneEntity | logic_choreographed_scene |
CSceneListManager | logic_scene_list_manager |
CScriptItem | scripted_item_drop |
CScriptNavBlocker | script_nav_blocker |
CScriptTriggerHurt | script_trigger_hurt |
CScriptTriggerMultiple | script_trigger_multiple |
CScriptTriggerOnce | script_trigger_once |
CScriptTriggerPush | script_trigger_push |
CScriptedSequence | scripted_sequence |
CServerRagdollTrigger | trigger_serverragdoll |
CShatterGlassShardPhysics | shatterglass_shard |
CShower | spark_shower |
CSimpleMarkupVolumeTagged | markup_volume_tagged |
CSkyCamera | sky_camera |
CSkyboxReference | skybox_reference |
CSoundAreaEntityBase | snd_sound_area_base |
CSoundAreaEntityOrientedBox | snd_sound_area_obb |
CSoundAreaEntitySphere | snd_sound_area_sphere |
CSoundEventAABBEntity | snd_event_alignedbox |
CSoundEventEntity | point_soundevent |
CSoundEventEntity | snd_event_point |
CSoundEventOBBEntity | snd_event_orientedbox |
CSoundEventParameter | snd_event_param |
CSoundEventPathCornerEntity | snd_event_path_corner |
CSoundEventSphereEntity | snd_event_sphere |
CSoundOpvarSetAABBEntity | snd_opvar_set_aabb |
CSoundOpvarSetAutoRoomEntity | snd_opvar_set_auto_room |
CSoundOpvarSetEntity | snd_opvar_set |
CSoundOpvarSetOBBEntity | snd_opvar_set_obb |
CSoundOpvarSetOBBWindEntity | snd_opvar_set_wind_obb |
CSoundOpvarSetPathCornerEntity | snd_opvar_set_path_corner |
CSoundOpvarSetPointBase | snd_opvar_set_point_base |
CSoundOpvarSetPointEntity | snd_opvar_set_point |
CSoundStackSave | snd_stack_save |
CSplineConstraint | phys_splineconstraint |
CSpotlightEnd | spotlight_end |
CSprite | env_glow |
CSprite | env_sprite |
CSpriteOriented | env_sprite_oriented |
CTankTargetChange | tanktrain_aitarget |
CTankTrainAI | tanktrain_ai |
CTeam | team_manager |
CTeamRelativeParticleSystem | info_team_relative_particle_system |
CTemplateNPCMaker | npc_template_maker |
CTestEffect | test_effect |
CTestPulseIO | test_io_combinations |
CTextureBasedAnimatable | hl_vr_texture_based_animatable |
CTimerEntity | logic_timer |
CTonemapController2 | env_tonemap_controller |
CTonemapController2 | env_tonemap_controller2 |
CTonemapTrigger | trigger_tonemap |
CTriggerActiveWeaponDetect | trigger_active_weapon_detect |
CTriggerAddModifier | trigger_add_modifier |
CTriggerBrush | trigger_brush |
CTriggerBurrowUnderground | trigger_burrow_underground |
CTriggerCallback | trigger_callback |
CTriggerDetectBulletFire | trigger_detect_bullet_fire |
CTriggerDetectExplosion | trigger_detect_explosion |
CTriggerFan | trigger_fan |
CTriggerGameEvent | trigger_game_event |
CTriggerGravity | trigger_gravity |
CTriggerHurt | trigger_hurt |
CTriggerIcePathVolume | trigger_Ice_Path_Volume |
CTriggerImpact | trigger_impact |
CTriggerItemShop | trigger_item_shop |
CTriggerItemShopSafeZone | trigger_item_shop_safe_zone |
CTriggerLerpObject | trigger_lerp_object |
CTriggerLook | trigger_look |
CTriggerMidBossShield | trigger_midboss_shield |
CTriggerModifier | trigger_modifier |
CTriggerMultiple | trigger_multiple |
CTriggerNeutralIdles | trigger_neutral_idles |
CTriggerNeutralShield | trigger_neutral_shield |
CTriggerObscuredVolume | citadel_obscured_volume |
CTriggerOnce | trigger_once |
CTriggerPhysics | trigger_physics |
CTriggerPingLocation | trigger_ping_location |
CTriggerProximity | trigger_proximity |
CTriggerPush | trigger_push |
CTriggerRemove | trigger_remove |
CTriggerRemoveModifier | trigger_remove_modifier |
CTriggerSave | trigger_autosave |
CTriggerSndSosOpvar | trigger_snd_sos_opvar |
CTriggerSoundscape | trigger_soundscape |
CTriggerTeamBase | trigger_team_base |
CTriggerTeleport | trigger_teleport |
CTriggerTier3Phase2Shield | trigger_tier3phase2_shield |
CTriggerToggleSave | trigger_togglesave |
CTriggerTrooperDamageReductionDetector | trigger_trooper_damage_reduction_detector |
CTriggerTrooperDetector | trigger_trooper_detector |
CTriggerVolume | trigger_transition |
CWaterBullet | waterbullet |
CWorld | worldent |
C_HeroPreview | hero_preview |
FilterDamageType | filter_damage_type |
FilterHealth | filter_health |