// MNetworkVarNames = CHandle< CCitadelBaseAbility> m_ hAbility
class CCitadel_ MagicianTurret : public CCitadelAnimatingModelEntity
{
uint8 pad_ 0BE0[80];
public:
// MNetworkEnable
CHandle<CCitadelBaseAbility> m_ hAbility;
};// MNetworkVarNames = CHandle< CCitadelBaseAbility> m_ hAbility
class CCitadel_ MagicianTurret : public CCitadelAnimatingModelEntity
{
uint8 pad_ 0BE0[80];
public:
// MNetworkEnable
CHandle<CCitadelBaseAbility> m_ hAbility;
};