class CFuncBrush : public CBaseModelEntity
{
public:
BrushSolidities_ e m_ iSolidity;
int32 m_ iDisabled;
bool m_ bSolidBsp;
CUtlSymbolLarge m_ iszExcludedClass;
bool m_ bInvertExclusion;
bool m_ bScriptedMovement;
};class CFuncBrush : public CBaseModelEntity
{
public:
BrushSolidities_ e m_ iSolidity;
int32 m_ iDisabled;
bool m_ bSolidBsp;
CUtlSymbolLarge m_ iszExcludedClass;
bool m_ bInvertExclusion;
bool m_ bScriptedMovement;
};