class CCitadel_ Ability_ Necro_ HauntingSpirits : public CCitadelBaseAbility
{
uint8 pad_ 0D90[336];
public:
ParticleIndex_ t m_ nCastParticleIndex;
};class CCitadel_ Ability_ Necro_ HauntingSpirits : public CCitadelBaseAbility
{
uint8 pad_ 0D90[336];
public:
ParticleIndex_ t m_ nCastParticleIndex;
};