// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = HRenderTextureStrong m_Entity_hCubemapTexture
// MNetworkVarNames = bool m_Entity_bCustomCubemapTexture
// MNetworkVarNames = float m_Entity_flInfluenceRadius
// MNetworkVarNames = Vector m_Entity_vBoxProjectMins
// MNetworkVarNames = Vector m_Entity_vBoxProjectMaxs
// MNetworkVarNames = bool m_Entity_bMoveable
// MNetworkVarNames = int m_Entity_nHandshake
// MNetworkVarNames = int m_Entity_nEnvCubeMapArrayIndex
// MNetworkVarNames = int m_Entity_nPriority
// MNetworkVarNames = float m_Entity_flEdgeFadeDist
// MNetworkVarNames = Vector m_Entity_vEdgeFadeDists
// MNetworkVarNames = float m_Entity_flDiffuseScale
// MNetworkVarNames = bool m_Entity_bStartDisabled
// MNetworkVarNames = bool m_Entity_bDefaultEnvMap
// MNetworkVarNames = bool m_Entity_bDefaultSpecEnvMap
// MNetworkVarNames = bool m_Entity_bIndoorCubeMap
// MNetworkVarNames = bool m_Entity_bCopyDiffuseFromDefaultCubemap
// MNetworkVarNames = bool m_Entity_bEnabled
class CEnvCubemap : public CBaseEntity
{
    uint8 pad_04F0[128];
public:
    // MNetworkEnable
    CStrongHandle<InfoForResourceTypeCTextureBase> m_Entity_hCubemapTexture;
    // MNetworkEnable
    bool m_Entity_bCustomCubemapTexture;
    // MNetworkEnable
    float32 m_Entity_flInfluenceRadius;
    // MNetworkEnable
    Vector m_Entity_vBoxProjectMins;
    // MNetworkEnable
    Vector m_Entity_vBoxProjectMaxs;
    // MNetworkEnable
    bool m_Entity_bMoveable;
    // MNetworkEnable
    int32 m_Entity_nHandshake;
    // MNetworkEnable
    int32 m_Entity_nEnvCubeMapArrayIndex;
    // MNetworkEnable
    int32 m_Entity_nPriority;
    // MNetworkEnable
    float32 m_Entity_flEdgeFadeDist;
    // MNetworkEnable
    Vector m_Entity_vEdgeFadeDists;
    // MNetworkEnable
    float32 m_Entity_flDiffuseScale;
    // MNetworkEnable
    bool m_Entity_bStartDisabled;
    // MNetworkEnable
    bool m_Entity_bDefaultEnvMap;
    // MNetworkEnable
    bool m_Entity_bDefaultSpecEnvMap;
    // MNetworkEnable
    bool m_Entity_bIndoorCubeMap;
    // MNetworkEnable
    bool m_Entity_bCopyDiffuseFromDefaultCubemap;
private:
    uint8 pad_05C1[15];
public:
    // MNetworkEnable
    bool m_Entity_bEnabled;
};