// MNetworkVarNames = GameTime_ t m_ tActiveEndTime
class CCitadel_ Werewolf_ UnloadGun2 : public CCitadelBaseAbility
{
uint8 pad_ 0D90[4];
public:
// MNetworkEnable
GameTime_ t m_ tActiveEndTime;
private:
uint8 pad_ 0D98[232];
};// MNetworkVarNames = GameTime_ t m_ tActiveEndTime
class CCitadel_ Werewolf_ UnloadGun2 : public CCitadelBaseAbility
{
uint8 pad_ 0D90[4];
public:
// MNetworkEnable
GameTime_ t m_ tActiveEndTime;
private:
uint8 pad_ 0D98[232];
};