// MNetworkIncludeByName = m_fFlags
// MNetworkVarNames = bool m_bAllowRotatingUp
// MNetworkVarNames = bool m_bFixedPosition
// MNetworkVarNames = float m_flShieldOffset
class CCitadel_Shield : public CCitadelModelEntity
{
public:
    // MNetworkEnable
    bool m_bAllowRotatingUp;
    // MNetworkEnable
    bool m_bFixedPosition;
    // MNetworkEnable
    float32 m_flShieldOffset;
};