// MNetworkIncludeByName = m_ fFlags
// MNetworkVarNames = bool m_ bAllowRotatingUp
// MNetworkVarNames = bool m_ bFixedPosition
// MNetworkVarNames = float m_ flShieldOffset
class CCitadel_ Shield : public CCitadelModelEntity
{
public:
// MNetworkEnable
bool m_ bAllowRotatingUp;
// MNetworkEnable
bool m_ bFixedPosition;
// MNetworkEnable
float32 m_ flShieldOffset;
};