class CTriggerTrooperShrineJumpVolume : public CBaseTrigger
{
public:
float32 m_ flOuterRadius;
float32 m_ flInnerRadius;
};class CTriggerTrooperShrineJumpVolume : public CBaseTrigger
{
public:
float32 m_ flOuterRadius;
float32 m_ flInnerRadius;
};