class CCitadel_ Ability_ Tier2Boss_ LaserBeam : public CCitadelBaseAbilityServerOnly
{
uint8 pad_ 0D90[112];
public:
AttachmentHandle_ t m_ hAttackPosHigh;
AttachmentHandle_ t m_ hAttackPosLow;
AttachmentHandle_ t m_ hAttackPosLeft;
AttachmentHandle_ t m_ hAttackPosRight;
GameTime_ t m_ tCastCompleteTime;
CModifierHandleTyped<CCitadelModifier> m_ pBeamModifier;
};