class CCitadel_Ability_SettingSun : public CCitadelBaseAbility
{
public:
    bool m_bProjectileActive;
private:
    uint8 pad_0D98[784];
public:
    CUtlVector<ParticleIndex_t> m_TargetPreviews;
private:
    uint8 pad_10C0[232];
public:
    bool m_bWasSelected;
};