class CCitadel_Ability_SettingSun : public CCitadelBaseAbility
{
public:
bool m_bProjectileActive;
private:
uint8 pad_0BA8[448];
public:
CUtlVector<ParticleIndex_t> m_TargetPreviews;
private:
uint8 pad_0D80[136];
public:
bool m_bWasSelected;
};