// MNetworkVarNames = EHANDLE m_hGrabTarget
// MNetworkVarNames = EFlightState m_eFlightState
// MNetworkVarNames = bool m_bIsGrabbing
// MNetworkVarNames = bool m_bIsHoldingBomb
// MNetworkVarNames = float m_flCurrentSpeed
class CCitadel_Ability_Tengu_AirLift : public CCitadelBaseAbility
{
    uint8 pad_0BA0[24];
public:
    // MNetworkEnable
    CHandle<CBaseEntity> m_hGrabTarget;
    ParticleIndex_t m_nHoldBombEffect;
private:
    uint8 pad_0BC0[640];
public:
    // MNetworkEnable
    EFlightState m_eFlightState;
    // MNetworkEnable
    bool m_bIsGrabbing;
    // MNetworkEnable
    bool m_bIsHoldingBomb;
    // MNetworkEnable
    float32 m_flCurrentSpeed;
};