class CCitadel_ Ability_ SummonGangster : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CNPC_ YakuzaGangster>> m_ vecGangsters;
private:
uint8 pad_ 0DA8[112];
};class CCitadel_ Ability_ SummonGangster : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CNPC_ YakuzaGangster>> m_ vecGangsters;
private:
uint8 pad_ 0DA8[112];
};