// MNetworkVarNames = GameTime_ t m_ tNextDropTime
// MNetworkVarNames = bool m_ bPowerupActive
class CCitadel_ PickupItemSpawner : public CBaseAnimGraph
{
uint8 pad_ 0A80[8];
public:
// MNetworkEnable
GameTime_ t m_ tNextDropTime;
// MNetworkEnable
bool m_ bPowerupActive;
};