// MNetworkVarNames = CUtlString m_ strStartTouchEventName
// MNetworkVarNames = CUtlString m_ strEndTouchEventName
// MNetworkVarNames = CUtlString m_ strTriggerID
class CTriggerGameEvent : public CBaseTrigger
{
public:
// MNetworkEnable
CUtlString m_ strStartTouchEventName;
// MNetworkEnable
CUtlString m_ strEndTouchEventName;
// MNetworkEnable
CUtlString m_ strTriggerID;
};