// MNetworkVarNames = CUtlString m_strStartTouchEventName
// MNetworkVarNames = CUtlString m_strEndTouchEventName
// MNetworkVarNames = CUtlString m_strTriggerID
class CTriggerGameEvent : public CBaseTrigger
{
public:
    // MNetworkEnable
    CUtlString m_strStartTouchEventName;
    // MNetworkEnable
    CUtlString m_strEndTouchEventName;
    // MNetworkEnable
    CUtlString m_strTriggerID;
};