// MNetworkVarNames = CUtlString m_strStartTouchEventName
// MNetworkVarNames = CUtlString m_strEndTouchEventName
// MNetworkVarNames = CUtlString m_strTriggerID
class CTriggerGameEvent : public CBaseTrigger
{
public:
// MNetworkEnable
CUtlString m_strStartTouchEventName;
// MNetworkEnable
CUtlString m_strEndTouchEventName;
// MNetworkEnable
CUtlString m_strTriggerID;
};