class CTriggerProximity : public CBaseTrigger
{
public:
CHandle<CBaseEntity> m_hMeasureTarget;
CUtlSymbolLarge m_iszMeasureTarget;
float32 m_fRadius;
int32 m_nTouchers;
CEntityOutputTemplate<float32> m_NearestEntityDistance;
};class CTriggerProximity : public CBaseTrigger
{
public:
CHandle<CBaseEntity> m_hMeasureTarget;
CUtlSymbolLarge m_iszMeasureTarget;
float32 m_fRadius;
int32 m_nTouchers;
CEntityOutputTemplate<float32> m_NearestEntityDistance;
};