// MNetworkIncludeByUserGroup = Origin
// MNetworkVarNames = float32 m_flFadeInDuration
// MNetworkVarNames = float32 m_flFadeOutDuration
// MNetworkVarNames = float32 m_flMaxWeight
// MNetworkVarNames = bool m_bEnabled
// MNetworkVarNames = bool m_bMaster
// MNetworkVarNames = bool m_bClientSide
// MNetworkVarNames = bool m_bExclusive
// MNetworkVarNames = float32 m_MinFalloff
// MNetworkVarNames = float32 m_MaxFalloff
// MNetworkVarNames = float32 m_flCurWeight
// MNetworkVarNames = char m_netlookupFilename
class CColorCorrection : public CBaseEntity
{
public:
    // MNetworkEnable
    float32 m_flFadeInDuration;
    // MNetworkEnable
    float32 m_flFadeOutDuration;
    float32 m_flStartFadeInWeight;
    float32 m_flStartFadeOutWeight;
    GameTime_t m_flTimeStartFadeIn;
    GameTime_t m_flTimeStartFadeOut;
    // MNetworkEnable
    float32 m_flMaxWeight;
    bool m_bStartDisabled;
    // MNetworkEnable
    bool m_bEnabled;
    // MNetworkEnable
    bool m_bMaster;
    // MNetworkEnable
    bool m_bClientSide;
    // MNetworkEnable
    bool m_bExclusive;
    // MNetworkEnable
    float32 m_MinFalloff;
    // MNetworkEnable
    float32 m_MaxFalloff;
    // MNetworkEnable
    float32 m_flCurWeight;
    // MNetworkEnable
    char m_netlookupFilename[512];
    CUtlSymbolLarge m_lookupFilename;
};