// MNetworkIncludeByUserGroup = Origin
// MNetworkVarNames = float32 m_flFadeInDuration
// MNetworkVarNames = float32 m_flFadeOutDuration
// MNetworkVarNames = float32 m_flMaxWeight
// MNetworkVarNames = bool m_bEnabled
// MNetworkVarNames = bool m_bMaster
// MNetworkVarNames = bool m_bClientSide
// MNetworkVarNames = bool m_bExclusive
// MNetworkVarNames = float32 m_MinFalloff
// MNetworkVarNames = float32 m_MaxFalloff
// MNetworkVarNames = float32 m_flCurWeight
// MNetworkVarNames = char m_netlookupFilename
class CColorCorrection : public CBaseEntity
{
public:
// MNetworkEnable
float32 m_flFadeInDuration;
// MNetworkEnable
float32 m_flFadeOutDuration;
float32 m_flStartFadeInWeight;
float32 m_flStartFadeOutWeight;
GameTime_t m_flTimeStartFadeIn;
GameTime_t m_flTimeStartFadeOut;
// MNetworkEnable
float32 m_flMaxWeight;
bool m_bStartDisabled;
// MNetworkEnable
bool m_bEnabled;
// MNetworkEnable
bool m_bMaster;
// MNetworkEnable
bool m_bClientSide;
// MNetworkEnable
bool m_bExclusive;
// MNetworkEnable
float32 m_MinFalloff;
// MNetworkEnable
float32 m_MaxFalloff;
// MNetworkEnable
float32 m_flCurWeight;
// MNetworkEnable
char m_netlookupFilename[512];
CUtlSymbolLarge m_lookupFilename;
};