// MNetworkVarNames = int m_iCurrentResistValue
class CCitadel_ArmorUpgrade_AblativeCoat : public CCitadel_Item
{
public:
GameTime_t m_flLastDamageTime;
// MNetworkEnable
int32 m_iCurrentResistValue;
private:
uint8 pad_0BB0[192];
};// MNetworkVarNames = int m_iCurrentResistValue
class CCitadel_ArmorUpgrade_AblativeCoat : public CCitadel_Item
{
public:
GameTime_t m_flLastDamageTime;
// MNetworkEnable
int32 m_iCurrentResistValue;
private:
uint8 pad_0BB0[192];
};