// MNetworkVarNames = bool m_bIsFullyCharged
class CCitadel_Ability_Frank_ShockTarget2 : public CCitadelBaseAbility
{
uint8 pad_0BA0[904];
public:
CUtlVector<CHandle<CBaseEntity>> m_vecHitTargets;
private:
uint8 pad_0F40[8];
public:
// MNetworkEnable
bool m_bIsFullyCharged;
CModifierHandleBase m_hFullyChargedFXModifier;
};