// MNetworkVarNames = CCitadelPlayerClipComponent::Storage_t m_CCitadelPlayerClipComponent
// MNetworkVarNames = int m_iLane
// MNetworkVarNames = GameTime_t m_flFadeOutStart
// MNetworkVarNames = GameTime_t m_flFadeOutEnd
class CNPC_BarrackBoss : public CAI_CitadelNPC
{
uint8 pad_1A40[24];
public:
// MNetworkEnable
// MNetworkUserGroup = CCitadelPlayerClipComponent
// MNetworkAlias = CCitadelPlayerClipComponent
// MNetworkTypeAlias = CCitadelPlayerClipComponent
CCitadelPlayerClipComponent m_CCitadelPlayerClipComponent;
private:
uint8 pad_1A78[4];
public:
// MNetworkEnable
int32 m_iLane;
private:
uint8 pad_1A80[448];
public:
CHandle<CBaseEntity> m_hTrooperSpawnPoint;
LaneSide_t m_LaneSide;
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
GameTime_t m_flFadeOutStart;
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
GameTime_t m_flFadeOutEnd;
private:
uint8 pad_1C50[16];
};