// MNetworkVarNames = CCitadelPlayerClipComponent::Storage_t m_CCitadelPlayerClipComponent
// MNetworkVarNames = int m_iLane
// MNetworkVarNames = GameTime_t m_flFadeOutStart
// MNetworkVarNames = GameTime_t m_flFadeOutEnd
class CNPC_BarrackBoss : public CAI_CitadelNPC
{
    uint8 pad_1A40[24];
public:
    // MNetworkEnable
    // MNetworkUserGroup = CCitadelPlayerClipComponent
    // MNetworkAlias = CCitadelPlayerClipComponent
    // MNetworkTypeAlias = CCitadelPlayerClipComponent
    CCitadelPlayerClipComponent m_CCitadelPlayerClipComponent;
private:
    uint8 pad_1A78[4];
public:
    // MNetworkEnable
    int32 m_iLane;
private:
    uint8 pad_1A80[448];
public:
    CHandle<CBaseEntity> m_hTrooperSpawnPoint;
    LaneSide_t m_LaneSide;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    GameTime_t m_flFadeOutStart;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    GameTime_t m_flFadeOutEnd;
private:
    uint8 pad_1C50[16];
};