// MNetworkVarNames = float m_flRadius
class CSoundEventSphereEntity : public CSoundEventEntity
{
public:
// MNetworkEnable
float32 m_flRadius;
};// MNetworkVarNames = float m_flRadius
class CSoundEventSphereEntity : public CSoundEventEntity
{
public:
// MNetworkEnable
float32 m_flRadius;
};