// MNetworkVarNames = float m_ flRadius
class CSoundEventSphereEntity : public CSoundEventEntity
{
public:
// MNetworkEnable
float32 m_ flRadius;
};// MNetworkVarNames = float m_ flRadius
class CSoundEventSphereEntity : public CSoundEventEntity
{
public:
// MNetworkEnable
float32 m_ flRadius;
};