// MNetworkVarNames = GameTime_t m_flCastStartTime
class CCitadel_Ability_Mirage_FireBeetles : public CCitadelBaseAbility
{
public:
Vector m_vLaunchPosition;
QAngle m_qLaunchAngle;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flCastStartTime;
private:
uint8 pad_0BBC[320];
};