// MNetworkVarNames = GameTime_t m_flCastStartTime
class CCitadel_Ability_Mirage_FireBeetles : public CCitadelBaseAbility
{
public:
    Vector m_vLaunchPosition;
    QAngle m_qLaunchAngle;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
    GameTime_t m_flCastStartTime;
private:
    uint8 pad_0BBC[320];
};