class CPhysSlideConstraint : public CPhysConstraint
{
uint8 pad_ 0500[8];
public:
VectorWS m_ axisEnd;
float32 m_ slideFriction;
float32 m_ systemLoadScale;
float32 m_ initialOffset;
bool m_ bEnableLinearConstraint;
bool m_ bEnableAngularConstraint;
float32 m_ flMotorFrequency;
float32 m_ flMotorDampingRatio;
bool m_ bUseEntityPivot;
// MNotSaved = !!UNKNOWN!!
ConstraintSoundInfo m_ soundInfo;
};