// MNetworkVarNames = int m_nKillsEarned
class CCitadel_WeaponUpgrade_GlassCannon : public CCitadel_Item
{
public:
// MNetworkEnable
int32 m_nKillsEarned;
private:
uint8 pad_0BAC[128];
};// MNetworkVarNames = int m_nKillsEarned
class CCitadel_WeaponUpgrade_GlassCannon : public CCitadel_Item
{
public:
// MNetworkEnable
int32 m_nKillsEarned;
private:
uint8 pad_0BAC[128];
};