class CCitadel_Ability_Trappers_Bolo : public CCitadelBaseAbility
{
uint8 pad_0BA0[64];
public:
CHandle<CBaseEntity> m_hProjectile;
CHandle<CBaseEntity> m_hNextTarget;
CUtlVector<CHandle<CBaseEntity>> m_hHitTargets;
int32 m_iBounces;
bool m_bReturning;
private:
uint8 pad_0C05[320];
};