class CCitadel_Ability_Trappers_Bolo : public CCitadelBaseAbility
{
    uint8 pad_0D90[112];
public:
    CHandle<CBaseEntity> m_hProjectile;
    CHandle<CBaseEntity> m_hNextTarget;
    CUtlVector<CHandle<CBaseEntity>> m_hHitTargets;
    int32 m_iBounces;
    bool m_bReturning;
private:
    uint8 pad_0E25[560];
};