// MNetworkVarNames = EHANDLE m_hWasAttachedTo
// MNetworkVarNames = VectorWS m_vAuraPosition
class CCitadel_Ability_Familiar_Spotlight : public CCitadelBaseAbility
{
public:
    CHandle<CPointModifierThinker> m_hAuraThinker;
    ParticleIndex_t m_nEyeGlowFX;
    VectorWS m_vLastValidAuraPosition;
private:
    uint8 pad_0DA4[116];
public:
    // MNetworkEnable
    CHandle<CBaseEntity> m_hWasAttachedTo;
    // MNetworkEnable
    VectorWS m_vAuraPosition;
};