class CCitadel_Ability_Skyrunner_MagicBeam : public CCitadelBaseAbility
{
public:
Vector m_vCastPosition;
QAngle m_qCastAngle;
private:
uint8 pad_0BB8[128];
};class CCitadel_Ability_Skyrunner_MagicBeam : public CCitadelBaseAbility
{
public:
Vector m_vCastPosition;
QAngle m_qCastAngle;
private:
uint8 pad_0BB8[128];
};