// MNetworkVarNames = GameTime_t m_tDrainLifeStopTime
// MNetworkVarNames = GameTime_t m_tSlowStartTime
// MNetworkVarNames = GameTime_t m_tSlowStopTime
class CCitadel_Ability_LifeDrain : public CCitadelBaseAbility
{
public:
CUtlVector<CModifierHandleTyped<CCitadelModifier>> m_vecModifiers;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_tDrainLifeStopTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerExclusive
GameTime_t m_tSlowStartTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerExclusive
GameTime_t m_tSlowStopTime;
private:
uint8 pad_0BC4[128];
};