// MNetworkVarNames = GameTime_t m_tDrainLifeStopTime
// MNetworkVarNames = GameTime_t m_tSlowStartTime
// MNetworkVarNames = GameTime_t m_tSlowStopTime
class CCitadel_Ability_LifeDrain : public CCitadelBaseAbility
{
public:
    CUtlVector<CModifierHandleTyped<CCitadelModifier>> m_vecModifiers;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
    GameTime_t m_tDrainLifeStopTime;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    GameTime_t m_tSlowStartTime;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerExclusive
    GameTime_t m_tSlowStopTime;
private:
    uint8 pad_0BC4[128];
};