class CCitadel_ Projectile_ DustStorm : public CCitadelProjectile
{
public:
int32 m_ cTicksNoMovement;
CHandle<CCitadel_ Ability_ Dust_ Storm> m_ DustStormAbility;
private:
uint8 pad_ 0860[896];
};class CCitadel_ Projectile_ DustStorm : public CCitadelProjectile
{
public:
int32 m_ cTicksNoMovement;
CHandle<CCitadel_ Ability_ Dust_ Storm> m_ DustStormAbility;
private:
uint8 pad_ 0860[896];
};