class CCitadel_Projectile_DustStorm : public CCitadelProjectile
{
public:
int32 m_cTicksNoMovement;
CHandle<CCitadel_Ability_Dust_Storm> m_DustStormAbility;
private:
uint8 pad_08F0[512];
};class CCitadel_Projectile_DustStorm : public CCitadelProjectile
{
public:
int32 m_cTicksNoMovement;
CHandle<CCitadel_Ability_Dust_Storm> m_DustStormAbility;
private:
uint8 pad_08F0[512];
};