// MNetworkIncludeByName = m_iMaxHealth
// MNetworkIncludeByName = m_iHealth
// MNetworkIncludeByName = m_iTeam
// MNetworkExcludeByName = m_flSimulationTime
// MNetworkExcludeByName = m_blinktoggle
// MNetworkExcludeByUserGroup = m_flCycle
// MNetworkExcludeByName = m_flEncodedController
// MNetworkExcludeByName = m_flPoseParameter
// MNetworkVarNames = EHANDLE m_hEnemy
// MNetworkVarNames = CCitadelRegenComponent::Storage_t m_CCitadelRegenComponent
class CNPC_SimpleAnimatingAI : public CBaseAnimGraph
{
uint8 pad_0AB8[20];
public:
// MNetworkEnable
CHandle<CBaseEntity> m_hEnemy;
// MNetworkEnable
// MNetworkUserGroup = CCitadelRegenComponent
// MNetworkAlias = CCitadelRegenComponent
// MNetworkTypeAlias = CCitadelRegenComponent
CCitadelRegenComponent m_CCitadelRegenComponent;
};