// MNetworkIncludeByName = m_iMaxHealth
// MNetworkIncludeByName = m_iHealth
// MNetworkIncludeByName = m_iTeam
// MNetworkExcludeByName = m_flSimulationTime
// MNetworkExcludeByName = m_blinktoggle
// MNetworkExcludeByUserGroup = m_flCycle
// MNetworkExcludeByName = m_flEncodedController
// MNetworkExcludeByName = m_flPoseParameter
// MNetworkVarNames = EHANDLE m_hEnemy
// MNetworkVarNames = CCitadelRegenComponent::Storage_t m_CCitadelRegenComponent
class CNPC_SimpleAnimatingAI : public CBaseAnimGraph
{
    uint8 pad_0AB8[20];
public:
    // MNetworkEnable
    CHandle<CBaseEntity> m_hEnemy;
    // MNetworkEnable
    // MNetworkUserGroup = CCitadelRegenComponent
    // MNetworkAlias = CCitadelRegenComponent
    // MNetworkTypeAlias = CCitadelRegenComponent
    CCitadelRegenComponent m_CCitadelRegenComponent;
};