class CCitadel_ Ability_ ShieldedSentry : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CNPC_ SimpleAnimatingAI>> m_ vecDeployedSentries;
private:
uint8 pad_ 0DA8[1608];
};class CCitadel_ Ability_ ShieldedSentry : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CNPC_ SimpleAnimatingAI>> m_ vecDeployedSentries;
private:
uint8 pad_ 0DA8[1608];
};