// MNetworkVarNames = float m_ flRadius
class CSoundAreaEntitySphere : public CSoundAreaEntityBase
{
public:
// MNetworkEnable
float32 m_ flRadius;
};// MNetworkVarNames = float m_ flRadius
class CSoundAreaEntitySphere : public CSoundAreaEntityBase
{
public:
// MNetworkEnable
float32 m_ flRadius;
};