class CCitadel_Ability_VampireBat_BatCloud : public CCitadelBaseAbility
{
uint8 pad_0BA0[32];
public:
GameTime_t m_flBatCloudEndTime;
private:
uint8 pad_0BC4[448];
};class CCitadel_Ability_VampireBat_BatCloud : public CCitadelBaseAbility
{
uint8 pad_0BA0[32];
public:
GameTime_t m_flBatCloudEndTime;
private:
uint8 pad_0BC4[448];
};