class CInfoDynamicShadowHint : public CPointEntity
{
public:
bool m_bDisabled;
float32 m_flRange;
int32 m_nImportance;
int32 m_nLightChoice;
CHandle<CBaseEntity> m_hLight;
};class CInfoDynamicShadowHint : public CPointEntity
{
public:
bool m_bDisabled;
float32 m_flRange;
int32 m_nImportance;
int32 m_nLightChoice;
CHandle<CBaseEntity> m_hLight;
};