// MNetworkVarNames = float m_ flInnerAngle
// MNetworkVarNames = float m_ flOuterAngle
// MNetworkVarNames = bool m_ bShowLight
class COmniLight : public CBarnLight
{
public:
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
float32 m_ flInnerAngle;
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
float32 m_ flOuterAngle;
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
bool m_ bShowLight;
};