// MNetworkVarNames = float m_flInnerAngle
// MNetworkVarNames = float m_flOuterAngle
// MNetworkVarNames = bool m_bShowLight
class COmniLight : public CBarnLight
{
public:
    // MNetworkEnable
    // MNetworkChangeCallback = RenderingChanged
    float32 m_flInnerAngle;
    // MNetworkEnable
    // MNetworkChangeCallback = RenderingChanged
    float32 m_flOuterAngle;
    // MNetworkEnable
    // MNetworkChangeCallback = RenderingChanged
    bool m_bShowLight;
};