// MNetworkVarNames = float m_flInnerAngle
// MNetworkVarNames = float m_flOuterAngle
// MNetworkVarNames = bool m_bShowLight
class COmniLight : public CBarnLight
{
public:
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
float32 m_flInnerAngle;
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
float32 m_flOuterAngle;
// MNetworkEnable
// MNetworkChangeCallback = RenderingChanged
bool m_bShowLight;
};