class CPointTeleport : public CServerOnlyPointEntity
{
public:
Vector m_vSaveOrigin;
QAngle m_vSaveAngles;
bool m_bTeleportParentedEntities;
bool m_bTeleportUseCurrentAngle;
};class CPointTeleport : public CServerOnlyPointEntity
{
public:
Vector m_vSaveOrigin;
QAngle m_vSaveAngles;
bool m_bTeleportParentedEntities;
bool m_bTeleportUseCurrentAngle;
};