class CCitadel_Projectile_SpiderProjectile : public CCitadelProjectile
{
public:
GameTime_t m_flNextRandomPositionTime;
private:
uint8 pad_08EC[464];
};class CCitadel_Projectile_SpiderProjectile : public CCitadelProjectile
{
public:
GameTime_t m_flNextRandomPositionTime;
private:
uint8 pad_08EC[464];
};