// MNetworkVarNames = bool m_ bAirCast
class CCitadel_ Ability_ Chrono_ TimeWall : public CCitadelBaseAbility
{
public:
CHandle<CCitadelBulletTimeWarp> m_ hWall;
Vector vecDir;
ParticleIndex_ t m_ hChargingParticle;
VectorWS m_ vSpawnPos;
QAngle m_ qAngles;
// MNetworkEnable
bool m_ bAirCast;
private:
uint8 pad_ 0DBD[784];
};