// MNetworkVarNames = CPlayerSlot m_ nPlayerSlot
class CPlayerTrackedStatsEntity : public CBaseTrackedStatsEntity
{
public:
// MNetworkEnable
CPlayerSlot m_ nPlayerSlot;
int32 m_ nTeam;
};// MNetworkVarNames = CPlayerSlot m_ nPlayerSlot
class CPlayerTrackedStatsEntity : public CBaseTrackedStatsEntity
{
public:
// MNetworkEnable
CPlayerSlot m_ nPlayerSlot;
int32 m_ nTeam;
};