class CFuncTimescale : public CBaseEntity
{
public:
float32 m_ flDesiredTimescale;
float32 m_ flAcceleration;
float32 m_ flMinBlendRate;
float32 m_ flBlendDeltaMultiplier;
// MNotSaved = !!UNKNOWN!!
bool m_ isStarted;
};class CFuncTimescale : public CBaseEntity
{
public:
float32 m_ flDesiredTimescale;
float32 m_ flAcceleration;
float32 m_ flMinBlendRate;
float32 m_ flBlendDeltaMultiplier;
// MNotSaved = !!UNKNOWN!!
bool m_ isStarted;
};