// MNetworkVarNames = int m_ iStacks
class CCitadel_ WeaponUpgrade_ SiphonBullets : public CCitadel_ Item
{
public:
// MNetworkEnable
int32 m_ iStacks;
private:
uint8 pad_ 0D9C[336];
};// MNetworkVarNames = int m_ iStacks
class CCitadel_ WeaponUpgrade_ SiphonBullets : public CCitadel_ Item
{
public:
// MNetworkEnable
int32 m_ iStacks;
private:
uint8 pad_ 0D9C[336];
};