// MNetworkVarNames = CCitadelAutoScaledTime m_flDetonateTime
// MNetworkVarNames = GameTime_t m_flStartTime
class CCitadel_Ability_FireBomb : public CCitadelBaseAbility
{
uint8 pad_0BA0[392];
public:
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
CCitadelAutoScaledTime m_flDetonateTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flStartTime;
};