// MNetworkVarNames = CCitadelAutoScaledTime m_ flDetonateTime
// MNetworkVarNames = GameTime_ t m_ flStartTime
class CCitadel_ Ability_ FireBomb : public CCitadelBaseAbility
{
uint8 pad_ 0D90[680];
public:
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
CCitadelAutoScaledTime m_ flDetonateTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_ t m_ flStartTime;
};