// MNetworkVarNames = bool m_bActive
class CCitadel_Ability_RiotProtocol : public CCitadelBaseAbility
{
public:
    ParticleIndex_t m_ChargeUpParticle;
    // MNetworkEnable
    // MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
    bool m_bActive;
private:
    uint8 pad_0BA5[64];
};