// MNetworkVarNames = bool m_bActive
class CCitadel_Ability_RiotProtocol : public CCitadelBaseAbility
{
public:
ParticleIndex_t m_ChargeUpParticle;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bActive;
private:
uint8 pad_0BA5[64];
};