// MNetworkVarNames = bool m_ bActive
class CCitadel_ Ability_ RiotProtocol : public CCitadelBaseAbility
{
public:
ParticleIndex_ t m_ ChargeUpParticle;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_ bActive;
private:
uint8 pad_ 0D95[112];
};