// MNetworkVarNames = bool m_bFloating
class CCitadel_Ability_VampireBat_StealLife : public CCitadelBaseAbility
{
uint8 pad_0BA0[744];
public:
// MNetworkEnable
bool m_bFloating;
private:
uint8 pad_0E89[320];
};// MNetworkVarNames = bool m_bFloating
class CCitadel_Ability_VampireBat_StealLife : public CCitadelBaseAbility
{
uint8 pad_0BA0[744];
public:
// MNetworkEnable
bool m_bFloating;
private:
uint8 pad_0E89[320];
};