// MNetworkVarNames = GameTime_ t m_ flPostCastHoldEndTime
class CCitadel_ Ability_ HealthSwap : public CCitadelBaseAbility
{
public:
ParticleIndex_ t m_ nFXIndex;
private:
uint8 pad_ 0D94[788];
public:
// MNetworkEnable
GameTime_ t m_ flPostCastHoldEndTime;
private:
uint8 pad_ 10AC[112];
};