class CCitadel_Ability_Thumper_1 : public CCitadelBaseAbility
{
public:
    CUtlVector<CHandle<CBaseEntity>> m_vecHitEntities;
    Vector m_vecAimPos;
    Vector m_vecAimNormal;
    float32 m_flPushForce;
private:
    uint8 pad_0BD4[448];
};