class CCitadel_ Ability_ Priest_ AntiSpiritVest : public CCitadelBaseAbility
{
uint8 pad_ 0D90[112];
public:
GameTime_ t m_ tBuffRechargeTime;
};class CCitadel_ Ability_ Priest_ AntiSpiritVest : public CCitadelBaseAbility
{
uint8 pad_ 0D90[112];
public:
GameTime_ t m_ tBuffRechargeTime;
};