class CCitadel_ Ability_ ViperHookblade : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecOutgoingHitList;
CUtlVector<CHandle<CBaseEntity>> m_ vecReturningHitList;
private:
uint8 pad_ 0DC0[1008];
};class CCitadel_ Ability_ ViperHookblade : public CCitadelBaseAbility
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vecOutgoingHitList;
CUtlVector<CHandle<CBaseEntity>> m_ vecReturningHitList;
private:
uint8 pad_ 0DC0[1008];
};