// MNetworkVarNames = GameTime_t m_tLeapStartTime
class CCitadel_Ability_Werewolf_MaulingLeap : public CCitadelBaseAbility
{
    uint8 pad_0D90[4];
public:
    // MNetworkEnable
    GameTime_t m_tLeapStartTime;
private:
    uint8 pad_0D98[792];
};