class CCitadel_ Ability_ Magician_ MagicBolt : public CCitadelBaseAbility
{
uint8 pad_ 0D90[8];
public:
CUtlVector<CHandle<CCitadelProjectile>> m_ vecDeployedProjectiles;
int32 m_ iCurrentRedirects;
private:
uint8 pad_ 0DB4[1232];
};class CCitadel_ Ability_ Magician_ MagicBolt : public CCitadelBaseAbility
{
uint8 pad_ 0D90[8];
public:
CUtlVector<CHandle<CCitadelProjectile>> m_ vecDeployedProjectiles;
int32 m_ iCurrentRedirects;
private:
uint8 pad_ 0DB4[1232];
};