// MNetworkVarNames = int8 m_ nNumEnemyPlayers
class CTriggerTier3Phase2Shield : public CTriggerNeutralShield
{
public:
// MNetworkEnable
int8 m_ nNumEnemyPlayers;
};// MNetworkVarNames = int8 m_ nNumEnemyPlayers
class CTriggerTier3Phase2Shield : public CTriggerNeutralShield
{
public:
// MNetworkEnable
int8 m_ nNumEnemyPlayers;
};